More_Poses_Object_Pose_To_Bones - Diffeomorphic/import_daz GitHub Wiki

Object Pose To Bones

objpose to bones.png

  • Skip Root Bones: Clear unparented bones and transfer pose to its children
  • Auto Keying: Enable automatic keying.

When we import a pose, it sometimes has a non-zero object transform.

objpose.png

This tool clears the object transform and adds the transform to the root pose bones instead (if the Skip Root Bones option is disabled).

master-pose.png

Advanced rigs such as MHX and Rigify often have a master bone. We might want to add the pose to the children of the master bone, i.e. the hip bone and IK effectors. Enable Skip Root Bones to do that.

hippose.png