Material_Tools_Debug_Materials_UDIMs_From_Textures - Diffeomorphic/import_daz GitHub Wiki
UDIMs From Textures

Sometimes UV coordinates are located on the wrong tile. This happens especially with geografts. Here are the UV coordinates for a Genesis 8 Female with merged genitals and nipples. The torso UVs are located on tile 1002, but the geograft UVs are located on tile 1001.

However, the textures in the geograft materials end with the string 1002, which indicates the correct UV tile. The UDIMs From Textures tool uses this information to move the UV coordinates to the right tile.

Here is the result of applying the UDIMs From Textures tool. The geograft UVs have been moved to the right tile.