Material_Tools_Debug_Materials_Make_Shader_Groups - Diffeomorphic/import_daz GitHub Wiki

Make Shader Groups

The DAZ Importer creates node groups which mimic the behaviour of Iray. These node groups can be used in other materials, provided that they are in Blender's database, i.e. some material that uses the groups have already been loaded. However, if you want to a specific node group that has not been loaded, this tool can be used to create it.

make shader groups options.png

Press Make Shader Groups and select the desired shader groups in the dialog.

shader groups made.png

The specified node groups are now created in the active material.