Locks_Impose_Locks_And_Limits - Diffeomorphic/import_daz GitHub Wiki
Impose Locks And Limits
In the DAZ rigs there are limits to bone rotations, to avoid unrealistic poses which break the mesh. However, if we use some advanced rig such as MHX or Rigify and pose the character with IK, and then snap the FK bones, it is easy to exceed those limits. This tool is intended to ensure that all FK bone rotations stay withing limits.

Here Aiko is posed with IK in a quite unconfortable pose. After snapping the FK arms and FK legs the pose remains as unconfortable, but the pose is more relaxed after locks and limits are imposed.