Install_Setting_up_menus - Diffeomorphic/import_daz GitHub Wiki
Setting up menus
In order to figure out the final worldspace locations of all vertices and bones, the DAZ Importer needs a .dbz file with that information. This is created with the DAZ script export_to_blender.dsa. which is accessed from a menu in DAZ Studio. In previous versions of the plugin that process had to be done manually. That can still be done, following the instructions here, but there is now a simpler way. Double-click on the script Setup Menus.

In the File menu four new entries are created.
- Mesh Stat: Display a popup window with mesh statistics.
- Export Blender: Export a .dbz file which contains the worldspace locations of vertices and bones.
- Save Root Paths: Saves the DAZ root paths for use in Blender.

The scripts can also be accessed directly in the Diffeomorphic scripts folder, by double-clicking on the corresponding icon. If you prefer to do that, it is not necessary to set up menu items.