Install_Save_the_DAZ_root_paths - Diffeomorphic/import_daz GitHub Wiki
Save the DAZ root paths
Unlike OBJ or FBX files, a file from DAZ Studio (.duf, .dsf) is not self-contained. Instead it contains pointers to other DAZ files, which may contain further pointers or the actual data. The pointers are given relative to the DAZ Studio root directories, which are listed at the top of the Content Library tab in DAZ Studio.

It is absolutely mandatory that you have the same root paths in Blender as in DAZ Studio, because otherwise the Blender plug-in will not find your assets at all. In previous versions the way to fix this was to type in the root paths by hand. However, this is rather cumbersome, even if you only have to do it once if you save the settings afterwords. Now there is a script which automatically extracts all root paths in Daz Studio and saves them to a file that can be loaded in Blender.

Double-click on the Save Paths icon. A file selector asks for a location to save the information.

A message box informs us that the file has been saved.

If you change root paths often it is convenient to access the script from the File menu instead.
