Global_Debugging - Diffeomorphic/import_daz GitHub Wiki

Debugging

debugging.png

  • Z Up: Convert from DAZ's Y up convention to Blender's Z up convention. Disable for debugging only.
  • Unflipped Bones: Use the bone orientation in DAZ Studio, and don't flip axes during import. Enable for debugging only.
  • Dump Debug Info: Write debugging info to the file daz_importer_errors.txt after the scene has been imported, even if there are no errors. Useful for debugging.
  • Prune Node Tree: Remove nodes from generated node trees that have no connection to the output nodes. Disable for debugging only.