DXRando.ini config - Die4Ever/deus-ex-randomizer GitHub Wiki

Look for object/class names here or here

DXRMemes also has a lot of class names in it that you can try out in the config

For an exhaustive list of object/class names, see the Full List of Classes wiki page here

Some Things to Try

In the [DeusEx.DXREnemies] section, try this for adding random MIBs:

randomenemies[0]=(Type="MIB",chance=10)

To make the swimming skill much cheaper, try this:

[DeusEx.DXRSkills]
SkillCostMultipliers[0]=(Type="SkillSwimming",Percent=10,minLevel=1,maxLevel=3)

You can also adjust the percent chances for banned skills and banned skill levels

[DeusEx.DXRSkills]
banned_skill_chances=0
banned_skill_level_chances=15

To swap characters around each map:

[DeusEx.DXRSwapItems]
swap_actors[2]=ScriptedPawn

For less items towards the end of the game:

[DeusEx.DXRReduceItems]
mission_scaling[10]=50
mission_scaling[11]=50
mission_scaling[12]=50
mission_scaling[13]=50
mission_scaling[14]=50
mission_scaling[15]=50

For less 10mm ammo:

[DeusEx.DXRReduceItems]
ammo_reductions[0]=(Type="Ammo10mm",Percent=50)

For less crowbars:

[DeusEx.DXRReduceItems]
reduce_items[0]=(Type="WeaponCrowbar",Percent=50)

To reduce how many medkits you can carry at once:

[DeusEx.DXRReduceItems]
max_copies[0]=(Type="MedKit",Percent=50)

To reduce the maximum amount of 10mm ammo you can carry:

[DeusEx.DXRReduceItems]
max_ammo[0]=(Type="Ammo10mm",Percent=50)

To make all the metal crates destructible:

[DeusEx.DXRFixup]
DecorationsOverwrites[2]=(Type="CrateUnbreakableMed",bInvincible=False,HitPoints=200,minDamageThreshold=0,bFlammable=False,Flammability=30.000000,bExplosive=False,explosionDamage=100,explosionRadius=768.000000,bPushable=True)
DecorationsOverwrites[3]=(Type="CrateUnbreakableSmall",bInvincible=False,HitPoints=200,minDamageThreshold=0,bFlammable=False,Flammability=30.000000,bExplosive=False,explosionDamage=100,explosionRadius=768.000000,bPushable=True)

To fix crashes with autosaving, try something like this:

[DeusEx.DXRAutosave]
save_delay=3.000000

To prevent robots from respawning:

[DeusEx.DXREnemyRespawn]
dont_respawn[0]=Robot

[DeusEx.DXRHordeMode] has some settings you can play with like the enemies list of enemy types, the Items list of what to spawn between waves. If you want to adjust the difficulty you can try changing settings like time_between_waves, damage_timer (lower number is more difficult), skill_points_award, items_per_wave, difficulty_per_wave which affects how many enemies are spawned in each wave, and wine_bottles_per_enemy.

If you want to change the map that Horde Mode is played on, change map_name, and then you'll also want to change starting_location usually this will work:

starting_location=(X=0,Y=0,Z=0)

You'll also want to adjust the list of lock_doors (probably just set them all to None), and unlock_doors (probably just set them all to None).

[DeusEx.DXREntranceRando] also has interesting settings to try to avoid soft-locks, I'm still working on the defaults for this.

Default v1.5 DXRando.ini file

(located in Documents\Deus Ex\System\DXRando.ini)

[DeusEx.DXRFlags]
config_version=10500
[DeusEx.DXRando]
modules_to_load[0]=DXRMissions
modules_to_load[1]=DXRSwapItems
modules_to_load[2]=DXRFixup
modules_to_load[3]=DXRBacktracking
modules_to_load[4]=DXRKeys
modules_to_load[5]=DXRSkills
modules_to_load[6]=DXRPasswords
modules_to_load[7]=DXRAugmentations
modules_to_load[8]=DXRReduceItems
modules_to_load[9]=DXRNames
modules_to_load[10]=DXRAutosave
modules_to_load[11]=DXRMemes
modules_to_load[12]=DXREnemies
modules_to_load[13]=DXREntranceRando
modules_to_load[14]=DXRHordeMode
modules_to_load[15]=DXRKillBobPage
modules_to_load[16]=DXREnemyRespawn
modules_to_load[17]=DXRBannedItems
modules_to_load[18]=DXRWeapons
modules_to_load[19]=DXRCrowdControl
modules_to_load[20]=DXRMachines
modules_to_load[21]=DXRTelemetry
modules_to_load[22]=
modules_to_load[23]=
modules_to_load[24]=
modules_to_load[25]=
modules_to_load[26]=
modules_to_load[27]=
modules_to_load[28]=
modules_to_load[29]=
modules_to_load[30]=
config_version=10500
[DeusEx.DXRMissions]
remove_actors[0]=(map_name="01_NYC_UNATCOISLAND",actor_name=OrdersTrigger2)
remove_actors[1]=(map_name="01_NYC_UNATCOISLAND",actor_name=DataLinkTrigger0)
remove_actors[2]=(map_name="01_NYC_UNATCOISLAND",actor_name=DataLinkTrigger8)
remove_actors[3]=(map_name="09_NYC_GRAVEYARD",actor_name=Barrel0)
remove_actors[4]=(map_name="",actor_name=None)
remove_actors[5]=(map_name="",actor_name=None)
remove_actors[6]=(map_name="",actor_name=None)
remove_actors[7]=(map_name="",actor_name=None)
remove_actors[8]=(map_name="",actor_name=None)
remove_actors[9]=(map_name="",actor_name=None)
remove_actors[10]=(map_name="",actor_name=None)
remove_actors[11]=(map_name="",actor_name=None)
remove_actors[12]=(map_name="",actor_name=None)
remove_actors[13]=(map_name="",actor_name=None)
remove_actors[14]=(map_name="",actor_name=None)
remove_actors[15]=(map_name="",actor_name=None)
remove_actors[16]=(map_name="",actor_name=None)
remove_actors[17]=(map_name="",actor_name=None)
remove_actors[18]=(map_name="",actor_name=None)
remove_actors[19]=(map_name="",actor_name=None)
remove_actors[20]=(map_name="",actor_name=None)
remove_actors[21]=(map_name="",actor_name=None)
remove_actors[22]=(map_name="",actor_name=None)
remove_actors[23]=(map_name="",actor_name=None)
remove_actors[24]=(map_name="",actor_name=None)
remove_actors[25]=(map_name="",actor_name=None)
remove_actors[26]=(map_name="",actor_name=None)
remove_actors[27]=(map_name="",actor_name=None)
remove_actors[28]=(map_name="",actor_name=None)
remove_actors[29]=(map_name="",actor_name=None)
remove_actors[30]=(map_name="",actor_name=None)
remove_actors[31]=(map_name="",actor_name=None)
goals[0]=(map_name="01_NYC_UNATCOISLAND",actor_name=TerroristCommander0,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[1]=(map_name="02_NYC_BATTERYPARK",actor_name=BarrelAmbrosia0,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[2]=(map_name="02_NYC_BATTERYPARK",actor_name=SkillAwardTrigger0,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[3]=(map_name="02_NYC_BATTERYPARK",actor_name=GoalCompleteTrigger0,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[4]=(map_name="02_NYC_BATTERYPARK",actor_name=FlagTrigger1,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[5]=(map_name="02_NYC_BATTERYPARK",actor_name=DataLinkTrigger1,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[6]=(map_name="03_NYC_BATTERYPARK",actor_name=HarleyFilben0,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[7]=(map_name="03_NYC_BATTERYPARK",actor_name=BumMale4,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[8]=(map_name="03_NYC_BATTERYPARK",actor_name=BumFemale2,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=True,allow_vanilla=False)
goals[9]=(map_name="03_NYC_AIRFIELD",actor_name=Terrorist13,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[10]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",actor_name=ThugMale13,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[11]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",actor_name=JunkieMale1,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[12]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",actor_name=BumMale2,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[13]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",actor_name=ThugMale3,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[14]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",actor_name=BumMale3,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[15]=(map_name="04_NYC_NSFHQ",actor_name=ComputerPersonal3,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[16]=(map_name="05_NYC_UNATCOMJ12LAB",actor_name=PaulDenton0,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[17]=(map_name="05_NYC_UNATCOMJ12LAB",actor_name=PaulDentonCarcass0,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[18]=(map_name="05_NYC_UNATCOMJ12LAB",actor_name=DataLinkTrigger6,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=True,allow_vanilla=True)
goals[19]=(map_name="05_NYC_UNATCOHQ",actor_name=AlexJacobson0,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[20]=(map_name="06_HONGKONG_MJ12LAB",actor_name=ComputerPersonal0,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[21]=(map_name="06_HONGKONG_MJ12LAB",actor_name=DataLinkTrigger0,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[22]=(map_name="06_HONGKONG_MJ12LAB",actor_name=DataLinkTrigger3,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[23]=(map_name="06_HONGKONG_MJ12LAB",actor_name=DataLinkTrigger4,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[24]=(map_name="06_HONGKONG_MJ12LAB",actor_name=DataLinkTrigger5,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[25]=(map_name="06_HONGKONG_MJ12LAB",actor_name=DataLinkTrigger6,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[26]=(map_name="06_HONGKONG_MJ12LAB",actor_name=DataLinkTrigger8,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[27]=(map_name="06_HONGKONG_MJ12LAB",actor_name=FlagTrigger0,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[28]=(map_name="06_HONGKONG_MJ12LAB",actor_name=FlagTrigger1,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[29]=(map_name="06_HONGKONG_MJ12LAB",actor_name=GoalCompleteTrigger0,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[30]=(map_name="06_HONGKONG_MJ12LAB",actor_name=SkillAwardTrigger10,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[31]=(map_name="06_HONGKONG_MJ12LAB",actor_name=ComputerPersonal1,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[32]=(map_name="09_NYC_GRAVEYARD",actor_name=BreakableWall1,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[33]=(map_name="09_NYC_GRAVEYARD",actor_name=SkillAwardTrigger2,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[34]=(map_name="09_NYC_GRAVEYARD",actor_name=FlagTrigger0,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[35]=(map_name="09_NYC_GRAVEYARD",actor_name=TriggerLight0,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[36]=(map_name="09_NYC_GRAVEYARD",actor_name=TriggerLight1,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[37]=(map_name="09_NYC_GRAVEYARD",actor_name=TriggerLight2,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[38]=(map_name="09_NYC_GRAVEYARD",actor_name=AmbientSoundTriggered0,group_radius=0.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[39]=(map_name="09_NYC_SHIPBELOW",actor_name=DeusExMover40,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[40]=(map_name="09_NYC_SHIPBELOW",actor_name=ParticleGenerator10,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[41]=(map_name="09_NYC_SHIPBELOW",actor_name=DeusExMover16,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[42]=(map_name="09_NYC_SHIPBELOW",actor_name=ParticleGenerator4,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[43]=(map_name="09_NYC_SHIPBELOW",actor_name=DeusExMover33,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[44]=(map_name="09_NYC_SHIPBELOW",actor_name=ParticleGenerator7,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[45]=(map_name="09_NYC_SHIPBELOW",actor_name=DeusExMover31,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[46]=(map_name="09_NYC_SHIPBELOW",actor_name=ParticleGenerator5,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[47]=(map_name="09_NYC_SHIPBELOW",actor_name=DeusExMover32,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[48]=(map_name="09_NYC_SHIPBELOW",actor_name=ParticleGenerator6,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[49]=(map_name="11_PARIS_CATHEDRAL",actor_name=ComputerPersonal0,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[50]=(map_name="11_PARIS_CATHEDRAL",actor_name=GuntherHermann0,group_radius=1.000000,Physics=PHYS_Falling,move_with_previous=True,allow_vanilla=False)
goals[51]=(map_name="11_PARIS_CATHEDRAL",actor_name=OrdersTrigger0,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[52]=(map_name="11_PARIS_CATHEDRAL",actor_name=GoalCompleteTrigger0,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[53]=(map_name="11_PARIS_CATHEDRAL",actor_name=SkillAwardTrigger3,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[54]=(map_name="11_PARIS_CATHEDRAL",actor_name=FlagTrigger2,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[55]=(map_name="11_PARIS_CATHEDRAL",actor_name=DataLinkTrigger8,group_radius=1.000000,Physics=PHYS_None,move_with_previous=True,allow_vanilla=False)
goals[56]=(map_name="12_VANDENBERG_CMD",actor_name=Keypad0,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[57]=(map_name="12_VANDENBERG_CMD",actor_name=Keypad1,group_radius=0.000000,Physics=PHYS_None,move_with_previous=False,allow_vanilla=True)
goals[58]=(map_name="14_OCEANLAB_SILO",actor_name=HowardStrong0,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=True)
goals[59]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[60]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[61]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[62]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[63]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[64]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[65]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[66]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[67]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[68]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[69]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[70]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[71]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[72]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[73]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[74]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[75]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[76]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[77]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[78]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[79]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[80]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[81]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[82]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[83]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[84]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[85]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[86]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[87]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[88]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[89]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[90]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[91]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[92]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[93]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[94]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[95]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[96]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[97]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[98]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
goals[99]=(map_name="",actor_name=None,group_radius=0.000000,Physics=PHYS_Falling,move_with_previous=False,allow_vanilla=False)
important_locations[0]=(map_name="01_NYC_UNATCOISLAND",Location=(X=-6348.445313,Y=1912.637207,Z=-111.428482),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[1]=(map_name="01_NYC_UNATCOISLAND",Location=(X=1297.173096,Y=-10257.972656,Z=-287.428131),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[2]=(map_name="01_NYC_UNATCOISLAND",Location=(X=6552.227539,Y=-3246.095703,Z=-447.438049),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=True)
important_locations[3]=(map_name="01_NYC_UNATCOISLAND",Location=(X=2127.692139,Y=-1774.869141,Z=-149.140366),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=True)
important_locations[4]=(map_name="01_NYC_UNATCOISLAND",Location=(X=-2407.206787,Y=205.915558,Z=-128.899979),Rotation=(Pitch=0,Yaw=30472,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[5]=(map_name="01_NYC_UNATCOISLAND",Location=(X=2931.230957,Y=27.495235,Z=2527.800049),Rotation=(Pitch=0,Yaw=14832,Roll=0),is_player_start=True,is_goal_position=True)
important_locations[6]=(map_name="01_NYC_UNATCOISLAND",Location=(X=2980.058105,Y=-669.242554,Z=1056.577271),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[7]=(map_name="02_NYC_BATTERYPARK",Location=(X=-4310.507813,Y=2237.952637,Z=189.843536),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=True)
important_locations[8]=(map_name="02_NYC_BATTERYPARK",Location=(X=353.434570,Y=-1123.060547,Z=-416.488281),Rotation=(Pitch=0,Yaw=16536,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[9]=(map_name="02_NYC_BATTERYPARK",Location=(X=650.060547,Y=-989.234863,Z=-178.095200),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[10]=(map_name="02_NYC_BATTERYPARK",Location=(X=58.725319,Y=-446.887207,Z=-416.899323),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[11]=(map_name="02_NYC_BATTERYPARK",Location=(X=-644.152161,Y=-676.281738,Z=-379.581146),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[12]=(map_name="02_NYC_BATTERYPARK",Location=(X=-444.113403,Y=-2055.208252,Z=-420.899750),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[13]=(map_name="02_NYC_BATTERYPARK",Location=(X=-4993.205078,Y=1919.453003,Z=-73.239639),Rotation=(Pitch=0,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[14]=(map_name="02_NYC_BATTERYPARK",Location=(X=-4727.703613,Y=3116.336670,Z=-336.900604),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[15]=(map_name="03_NYC_BATTERYPARK",Location=(X=-4819.345215,Y=3478.138916,Z=-304.225006),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=True)
important_locations[16]=(map_name="03_NYC_BATTERYPARK",Location=(X=-2763.231689,Y=1370.594604,Z=369.799988),Rotation=(Pitch=0,Yaw=7272,Roll=0),is_player_start=True,is_goal_position=True)
important_locations[17]=(map_name="03_NYC_BATTERYPARK",Location=(X=1082.374023,Y=1458.807617,Z=334.248260),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=True)
important_locations[18]=(map_name="03_NYC_BATTERYPARK",Location=(X=-4340.930664,Y=2332.365234,Z=244.506165),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[19]=(map_name="03_NYC_BATTERYPARK",Location=(X=-2968.101563,Y=-1407.404419,Z=334.242554),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=True)
important_locations[20]=(map_name="03_NYC_BATTERYPARK",Location=(X=-1079.890625,Y=-3412.052002,Z=270.581390),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=True)
important_locations[21]=(map_name="03_NYC_AIRFIELD",Location=(X=223.719452,Y=3689.905273,Z=15.100115),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[22]=(map_name="03_NYC_AIRFIELD",Location=(X=-2103.891113,Y=3689.706299,Z=15.091076),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[23]=(map_name="03_NYC_AIRFIELD",Location=(X=-2060.626465,Y=-2013.138672,Z=15.090023),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[24]=(map_name="03_NYC_AIRFIELD",Location=(X=729.454651,Y=-4151.924805,Z=15.079981),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[25]=(map_name="03_NYC_AIRFIELD",Location=(X=5215.076660,Y=-4134.674316,Z=15.090023),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[26]=(map_name="03_NYC_AIRFIELD",Location=(X=941.941895,Y=283.418152,Z=15.090023),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[27]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",Location=(X=941.022522,Y=1098.468140,Z=111.775002),Rotation=(Pitch=0,Yaw=43128,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[28]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",Location=(X=-1250.199707,Y=-2800.906738,Z=109.675003),Rotation=(Pitch=0,Yaw=44456,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[29]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",Location=(X=1030.150635,Y=-2417.651611,Z=111.775002),Rotation=(Pitch=0,Yaw=13576,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[30]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",Location=(X=-2978.763916,Y=-2397.429443,Z=415.774994),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[31]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",Location=(X=-1038.972412,Y=-3333.837646,Z=111.600235),Rotation=(Pitch=0,Yaw=-22608,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[32]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",Location=(X=2893.466064,Y=-4513.004395,Z=104.099274),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[33]=(map_name="03_NYC_BROOKLYNBRIDGESTATION",Location=(X=1755.025391,Y=-847.637695,Z=382.144287),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[34]=(map_name="04_NYC_NSFHQ",Location=(X=-460.091187,Y=1011.083496,Z=551.367859),Rotation=(Pitch=0,Yaw=16672,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[35]=(map_name="04_NYC_NSFHQ",Location=(X=206.654617,Y=1340.000000,Z=311.652832),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[36]=(map_name="04_NYC_NSFHQ",Location=(X=381.117371,Y=-696.875671,Z=63.615902),Rotation=(Pitch=0,Yaw=32768,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[37]=(map_name="04_NYC_NSFHQ",Location=(X=42.340145,Y=1104.667480,Z=73.610352),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[38]=(map_name="04_NYC_NSFHQ",Location=(X=1290.299927,Y=1385.000000,Z=-185.000000),Rotation=(Pitch=0,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[39]=(map_name="04_NYC_NSFHQ",Location=(X=-617.888855,Y=141.699875,Z=-208.000000),Rotation=(Pitch=0,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[40]=(map_name="05_NYC_UNATCOMJ12LAB",Location=(X=-8548.773438,Y=1074.370850,Z=-20.860909),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[41]=(map_name="05_NYC_UNATCOHQ",Location=(X=-2478.156738,Y=-1123.645874,Z=-16.399887),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[42]=(map_name="05_NYC_UNATCOHQ",Location=(X=121.921074,Y=287.711243,Z=39.599487),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[43]=(map_name="05_NYC_UNATCOHQ",Location=(X=261.019775,Y=-403.939575,Z=287.600586),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[44]=(map_name="05_NYC_UNATCOHQ",Location=(X=718.820068,Y=1411.137451,Z=287.598999),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[45]=(map_name="05_NYC_UNATCOHQ",Location=(X=-666.268066,Y=-460.813965,Z=463.598083),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[46]=(map_name="06_HONGKONG_MJ12LAB",Location=(X=-140.163544,Y=1705.130127,Z=-583.495483),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[47]=(map_name="06_HONGKONG_MJ12LAB",Location=(X=-1273.699951,Y=803.588745,Z=-792.499512),Rotation=(Pitch=0,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[48]=(map_name="06_HONGKONG_MJ12LAB",Location=(X=-1712.699951,Y=-809.700012,Z=-744.500610),Rotation=(Pitch=0,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[49]=(map_name="09_NYC_GRAVEYARD",Location=(X=-283.503448,Y=-787.867920,Z=-184.000000),Rotation=(Pitch=0,Yaw=0,Roll=-32768),is_player_start=False,is_goal_position=True)
important_locations[50]=(map_name="09_NYC_GRAVEYARD",Location=(X=-766.879333,Y=501.505676,Z=-88.109619),Rotation=(Pitch=0,Yaw=0,Roll=-32768),is_player_start=False,is_goal_position=True)
important_locations[51]=(map_name="09_NYC_GRAVEYARD",Location=(X=-1530.000000,Y=845.000000,Z=-107.000000),Rotation=(Pitch=0,Yaw=0,Roll=-32768),is_player_start=False,is_goal_position=True)
important_locations[52]=(map_name="09_NYC_SHIPBELOW",Location=(X=-384.000000,Y=1024.000000,Z=-272.000000),Rotation=(Pitch=0,Yaw=49152,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[53]=(map_name="09_NYC_SHIPBELOW",Location=(X=-3296.000000,Y=-1664.000000,Z=-112.000000),Rotation=(Pitch=0,Yaw=81920,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[54]=(map_name="09_NYC_SHIPBELOW",Location=(X=-2480.000000,Y=-448.000000,Z=-144.000000),Rotation=(Pitch=0,Yaw=32768,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[55]=(map_name="09_NYC_SHIPBELOW",Location=(X=-3952.000000,Y=768.000000,Z=-416.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[56]=(map_name="09_NYC_SHIPBELOW",Location=(X=-5664.000000,Y=-928.000000,Z=-432.000000),Rotation=(Pitch=0,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[57]=(map_name="09_NYC_SHIPBELOW",Location=(X=-4336.000000,Y=-150.000000,Z=-176.000000),Rotation=(Pitch=0,Yaw=-16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[58]=(map_name="09_NYC_SHIPBELOW",Location=(X=-5152.000000,Y=1536.000000,Z=-160.000000),Rotation=(Pitch=0,Yaw=-16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[59]=(map_name="09_NYC_SHIPBELOW",Location=(X=-3072.000000,Y=64.000000,Z=816.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[60]=(map_name="09_NYC_SHIPBELOW",Location=(X=-320.000000,Y=-784.000000,Z=32.000000),Rotation=(Pitch=3800,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[61]=(map_name="11_PARIS_CATHEDRAL",Location=(X=2990.853516,Y=30.971684,Z=-392.498993),Rotation=(Pitch=0,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[62]=(map_name="11_PARIS_CATHEDRAL",Location=(X=1860.275635,Y=-9.666374,Z=-371.286804),Rotation=(Pitch=0,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[63]=(map_name="11_PARIS_CATHEDRAL",Location=(X=1511.325317,Y=-3204.465088,Z=-680.498413),Rotation=(Pitch=0,Yaw=32768,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[64]=(map_name="11_PARIS_CATHEDRAL",Location=(X=3480.141602,Y=-3180.397949,Z=-704.496704),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[65]=(map_name="11_PARIS_CATHEDRAL",Location=(X=3527.593750,Y=-1992.829834,Z=-100.499969),Rotation=(Pitch=0,Yaw=-16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[66]=(map_name="12_VANDENBERG_CMD",Location=(X=1895.174561,Y=1405.394287,Z=-1656.404175),Rotation=(Pitch=0,Yaw=32768,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[67]=(map_name="12_VANDENBERG_CMD",Location=(X=444.509338,Y=1503.229126,Z=-1415.007568),Rotation=(Pitch=0,Yaw=-16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[68]=(map_name="12_VANDENBERG_CMD",Location=(X=-288.769806,Y=1103.257813,Z=-1984.334717),Rotation=(Pitch=0,Yaw=-16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[69]=(map_name="12_VANDENBERG_CMD",Location=(X=-1276.664063,Y=1168.599854,Z=-1685.868042),Rotation=(Pitch=0,Yaw=16384,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[70]=(map_name="12_VANDENBERG_CMD",Location=(X=657.233215,Y=2501.673096,Z=-908.798096),Rotation=(Pitch=0,Yaw=-16384,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[71]=(map_name="12_VANDENBERG_CMD",Location=(X=6750.350586,Y=7763.461426,Z=-3092.699951),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[72]=(map_name="12_VANDENBERG_CMD",Location=(X=-214.927200,Y=888.034485,Z=-2043.409302),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[73]=(map_name="12_VANDENBERG_CMD",Location=(X=-1879.828003,Y=1820.156006,Z=-1777.113892),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[74]=(map_name="14_OCEANLAB_SILO",Location=(X=-264.838135,Y=-6829.463379,Z=55.600639),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[75]=(map_name="14_OCEANLAB_SILO",Location=(X=-259.846710,Y=-6848.406250,Z=326.598969),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[76]=(map_name="14_OCEANLAB_SILO",Location=(X=-271.341187,Y=-6832.150391,Z=535.596741),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[77]=(map_name="14_OCEANLAB_SILO",Location=(X=-266.569397,Y=-6868.054199,Z=775.592590),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[78]=(map_name="15_AREA51_BUNKER",Location=(X=-1778.574707,Y=1741.028320,Z=-213.732849),Rotation=(Pitch=0,Yaw=-12416,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[79]=(map_name="15_AREA51_BUNKER",Location=(X=-493.825836,Y=3099.697510,Z=-512.897827),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[80]=(map_name="15_AREA51_BUNKER",Location=(X=1137.405762,Y=-2744.735107,Z=-135.899963),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=True,is_goal_position=False)
important_locations[81]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[82]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[83]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[84]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[85]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[86]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[87]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[88]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[89]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[90]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[91]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[92]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[93]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[94]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[95]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[96]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[97]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[98]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[99]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[100]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[101]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[102]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[103]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[104]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[105]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[106]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[107]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[108]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[109]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[110]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[111]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[112]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[113]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[114]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[115]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[116]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[117]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[118]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[119]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[120]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[121]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[122]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[123]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[124]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[125]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[126]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
important_locations[127]=(map_name="",Location=(X=0.000000,Y=0.000000,Z=0.000000),Rotation=(Pitch=0,Yaw=0,Roll=0),is_player_start=False,is_goal_position=True)
allow_vanilla=False
randomitems[0]=(Type="Medkit",chance=9)
randomitems[1]=(Type="Lockpick",chance=9)
randomitems[2]=(Type="Multitool",chance=9)
randomitems[3]=(Type="Flare",chance=9)
randomitems[4]=(Type="FireExtinguisher",chance=9)
randomitems[5]=(Type="SoyFood",chance=9)
randomitems[6]=(Type="TechGoggles",chance=9)
randomitems[7]=(Type="Binoculars",chance=10)
randomitems[8]=(Type="BioelectricCell",chance=9)
randomitems[9]=(Type="BallisticArmor",chance=9)
randomitems[10]=(Type="WineBottle",chance=9)
randomitems[11]=(Type="",chance=0)
randomitems[12]=(Type="",chance=0)
randomitems[13]=(Type="",chance=0)
randomitems[14]=(Type="",chance=0)
randomitems[15]=(Type="",chance=0)
config_version=10500
[DeusEx.DXRActorsBase]
skipactor_types[0]=BarrelAmbrosia
skipactor_types[1]=BarrelVirus
skipactor_types[2]=NanoKey
skipactor_types[3]=
skipactor_types[4]=
skipactor_types[5]=
[DeusEx.DXRSwapItems]
swap_actors[0]=Engine.Inventory
swap_actors[1]=Containers
swap_actors[2]=
swap_actors[3]=
swap_actors[4]=
swap_actors[5]=
swap_actors[6]=
swap_actors[7]=
swap_actors[8]=
swap_actors[9]=
swap_actors[10]=
swap_actors[11]=
swap_actors[12]=
swap_actors[13]=
swap_actors[14]=
swap_actors[15]=
config_version=10500
[DeusEx.DXRFixup]
DecorationsOverwrites[0]=(Type="CrateUnbreakableLarge",bInvincible=False,HitPoints=2000,minDamageThreshold=0,bFlammable=False,Flammability=30.000000,bExplosive=False,explosionDamage=100,explosionRadius=768.000000,bPushable=True)
DecorationsOverwrites[1]=(Type="BarrelFire",bInvincible=False,HitPoints=50,minDamageThreshold=0,bFlammable=False,Flammability=30.000000,bExplosive=False,explosionDamage=100,explosionRadius=768.000000,bPushable=True)
DecorationsOverwrites[2]=(Type="Van",bInvincible=False,HitPoints=500,minDamageThreshold=0,bFlammable=False,Flammability=30.000000,bExplosive=False,explosionDamage=100,explosionRadius=768.000000,bPushable=False)
DecorationsOverwrites[3]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[4]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[5]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[6]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[7]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[8]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[9]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[10]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[11]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[12]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[13]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[14]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
DecorationsOverwrites[15]=(Type="",bInvincible=False,HitPoints=0,minDamageThreshold=0,bFlammable=False,Flammability=0.000000,bExplosive=False,explosionDamage=0,explosionRadius=0.000000,bPushable=False)
config_version=10500
[DeusEx.DXRBacktracking]
config_version=10500
[DeusEx.DXRKeys]
keys_rules[0]=(Map="03_NYC_747",key_id=lebedevdoor,min_pos=(X=166.000000,Y=-99999.000000,Z=-99999.000000),max_pos=(X=99999.000000,Y=99999.000000,Z=99999.000000),allow=True)
keys_rules[1]=(Map="10_PARIS_CHATEAU",key_id=duclare_chateau,min_pos=(X=-99999.000000,Y=-99999.000000,Z=-125.000000),max_pos=(X=99999.000000,Y=99999.000000,Z=99999.000000),allow=True)
keys_rules[2]=(Map="11_PARIS_CATHEDRAL",key_id=cath_maindoors,min_pos=(X=-99999.000000,Y=-99999.000000,Z=-99999.000000),max_pos=(X=99999.000000,Y=99999.000000,Z=99999.000000),allow=True)
keys_rules[3]=(Map="11_PARIS_CATHEDRAL",key_id=cathedralgatekey,min_pos=(X=-4907.000000,Y=1802.000000,Z=-99999.000000),max_pos=(X=99999.000000,Y=99999.000000,Z=99999.000000),allow=True)
keys_rules[4]=(Map="14_OCEANLAB_LAB",key_id=crewkey,min_pos=(X=-99999.000000,Y=3034.000000,Z=-99999.000000),max_pos=(X=3633.000000,Y=99999.000000,Z=99999.000000),allow=False)
keys_rules[5]=(Map="14_OCEANLAB_LAB",key_id=crewkey,min_pos=(X=-99999.000000,Y=-99999.000000,Z=-99999.000000),max_pos=(X=-414.152771,Y=99999.000000,Z=99999.000000),allow=False)
keys_rules[6]=(Map="14_OCEANLAB_LAB",key_id=crewkey,min_pos=(X=-414.152771,Y=-99999.000000,Z=-99999.000000),max_pos=(X=4856.000000,Y=99999.000000,Z=99999.000000),allow=True)
keys_rules[7]=(Map="14_OCEANLAB_LAB",key_id=storage,min_pos=(X=-99999.000000,Y=-99999.000000,Z=-99999.000000),max_pos=(X=-414.152771,Y=99999.000000,Z=99999.000000),allow=False)
keys_rules[8]=(Map="14_OCEANLAB_LAB",key_id=Glab,min_pos=(X=-99999.000000,Y=-99999.000000,Z=-99999.000000),max_pos=(X=-414.152771,Y=99999.000000,Z=99999.000000),allow=False)
keys_rules[9]=(Map="14_OCEANLAB_LAB",key_id=storage,min_pos=(X=528.007446,Y=-99999.000000,Z=-1653.906006),max_pos=(X=1047.852173,Y=436.867401,Z=99999.000000),allow=False)
keys_rules[10]=(Map="14_OCEANLAB_LAB",key_id=storage,min_pos=(X=-414.152771,Y=-99999.000000,Z=-99999.000000),max_pos=(X=1888.000000,Y=1930.014771,Z=99999.000000),allow=True)
keys_rules[11]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[12]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[13]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[14]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[15]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[16]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[17]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[18]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[19]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[20]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[21]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[22]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[23]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[24]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[25]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[26]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[27]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[28]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[29]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[30]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
keys_rules[31]=(Map="",key_id=None,min_pos=(X=0.000000,Y=0.000000,Z=0.000000),max_pos=(X=0.000000,Y=0.000000,Z=0.000000),allow=False)
door_fixes[0]=(Map="05_NYC_UNATCOHQ",Tag=supplydoor,bBreakable=True,minDamageThreshold=75.000000,doorStrength=1.000000,bPickable=True,lockStrength=1.000000)
door_fixes[1]=(Map="15_AREA51_ENTRANCE",Tag=chamber1,bBreakable=True,minDamageThreshold=75.000000,doorStrength=1.000000,bPickable=True,lockStrength=1.000000)
door_fixes[2]=(Map="15_AREA51_ENTRANCE",Tag=chamber2,bBreakable=True,minDamageThreshold=75.000000,doorStrength=1.000000,bPickable=True,lockStrength=1.000000)
door_fixes[3]=(Map="15_AREA51_ENTRANCE",Tag=chamber3,bBreakable=True,minDamageThreshold=75.000000,doorStrength=1.000000,bPickable=True,lockStrength=1.000000)
door_fixes[4]=(Map="15_AREA51_ENTRANCE",Tag=chamber4,bBreakable=True,minDamageThreshold=75.000000,doorStrength=1.000000,bPickable=True,lockStrength=1.000000)
door_fixes[5]=(Map="15_AREA51_ENTRANCE",Tag=chamber5,bBreakable=True,minDamageThreshold=75.000000,doorStrength=1.000000,bPickable=True,lockStrength=1.000000)
door_fixes[6]=(Map="15_AREA51_ENTRANCE",Tag=chamber6,bBreakable=True,minDamageThreshold=75.000000,doorStrength=1.000000,bPickable=True,lockStrength=1.000000)
door_fixes[7]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[8]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[9]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[10]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[11]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[12]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[13]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[14]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[15]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[16]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[17]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[18]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[19]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[20]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[21]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[22]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[23]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[24]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[25]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[26]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[27]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[28]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[29]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[30]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
door_fixes[31]=(Map="",Tag=None,bBreakable=False,minDamageThreshold=0.000000,doorStrength=0.000000,bPickable=False,lockStrength=0.000000)
min_lock_adjust=0.500000
max_lock_adjust=1.500000
min_door_adjust=0.500000
max_door_adjust=1.500000
config_version=10500
[DeusEx.DXRSkills]
SkillCostMultipliers[0]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[1]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[2]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[3]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[4]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[5]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[6]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[7]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[8]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[9]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[10]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[11]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[12]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[13]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[14]=(Type="",Percent=100,minLevel=1,maxLevel=3)
SkillCostMultipliers[15]=(Type="",Percent=100,minLevel=1,maxLevel=3)
banned_skill_chances=5
banned_skill_level_chances=5
min_skill_str=0.500000
max_skill_str=1.500000
config_version=10500
[DeusEx.DXRPasswords]
min_hack_adjust=0.500000
max_hack_adjust=1.500000
config_version=10500
[DeusEx.DXRAugmentations]
min_aug_str=0.500000
max_aug_str=1.500000
config_version=10500
[DeusEx.DXRReduceItems]
mission_scaling[0]=100
mission_scaling[1]=100
mission_scaling[2]=100
mission_scaling[3]=100
mission_scaling[4]=100
mission_scaling[5]=100
mission_scaling[6]=100
mission_scaling[7]=100
mission_scaling[8]=100
mission_scaling[9]=100
mission_scaling[10]=100
mission_scaling[11]=100
mission_scaling[12]=100
mission_scaling[13]=100
mission_scaling[14]=100
mission_scaling[15]=100
ammo_reductions[0]=(Type="",Percent=0)
ammo_reductions[1]=(Type="",Percent=0)
ammo_reductions[2]=(Type="",Percent=0)
ammo_reductions[3]=(Type="",Percent=0)
ammo_reductions[4]=(Type="",Percent=0)
ammo_reductions[5]=(Type="",Percent=0)
ammo_reductions[6]=(Type="",Percent=0)
ammo_reductions[7]=(Type="",Percent=0)
ammo_reductions[8]=(Type="",Percent=0)
ammo_reductions[9]=(Type="",Percent=0)
ammo_reductions[10]=(Type="",Percent=0)
ammo_reductions[11]=(Type="",Percent=0)
ammo_reductions[12]=(Type="",Percent=0)
ammo_reductions[13]=(Type="",Percent=0)
ammo_reductions[14]=(Type="",Percent=0)
ammo_reductions[15]=(Type="",Percent=0)
reduce_items[0]=(Type="",Percent=0)
reduce_items[1]=(Type="",Percent=0)
reduce_items[2]=(Type="",Percent=0)
reduce_items[3]=(Type="",Percent=0)
reduce_items[4]=(Type="",Percent=0)
reduce_items[5]=(Type="",Percent=0)
reduce_items[6]=(Type="",Percent=0)
reduce_items[7]=(Type="",Percent=0)
reduce_items[8]=(Type="",Percent=0)
reduce_items[9]=(Type="",Percent=0)
reduce_items[10]=(Type="",Percent=0)
reduce_items[11]=(Type="",Percent=0)
reduce_items[12]=(Type="",Percent=0)
reduce_items[13]=(Type="",Percent=0)
reduce_items[14]=(Type="",Percent=0)
reduce_items[15]=(Type="",Percent=0)
max_copies[0]=(Type="",Percent=0)
max_copies[1]=(Type="",Percent=0)
max_copies[2]=(Type="",Percent=0)
max_copies[3]=(Type="",Percent=0)
max_copies[4]=(Type="",Percent=0)
max_copies[5]=(Type="",Percent=0)
max_copies[6]=(Type="",Percent=0)
max_copies[7]=(Type="",Percent=0)
max_copies[8]=(Type="",Percent=0)
max_copies[9]=(Type="",Percent=0)
max_copies[10]=(Type="",Percent=0)
max_copies[11]=(Type="",Percent=0)
max_copies[12]=(Type="",Percent=0)
max_copies[13]=(Type="",Percent=0)
max_copies[14]=(Type="",Percent=0)
max_copies[15]=(Type="",Percent=0)
max_ammo[0]=(Type="",Percent=0)
max_ammo[1]=(Type="",Percent=0)
max_ammo[2]=(Type="",Percent=0)
max_ammo[3]=(Type="",Percent=0)
max_ammo[4]=(Type="",Percent=0)
max_ammo[5]=(Type="",Percent=0)
max_ammo[6]=(Type="",Percent=0)
max_ammo[7]=(Type="",Percent=0)
max_ammo[8]=(Type="",Percent=0)
max_ammo[9]=(Type="",Percent=0)
max_ammo[10]=(Type="",Percent=0)
max_ammo[11]=(Type="",Percent=0)
max_ammo[12]=(Type="",Percent=0)
max_ammo[13]=(Type="",Percent=0)
max_ammo[14]=(Type="",Percent=0)
max_ammo[15]=(Type="",Percent=0)
config_version=10500
[DeusEx.DXRNames]
config_version=10500
[DeusEx.DXRAutosave]
save_delay=1.500000
config_version=10500
[DeusEx.DXRMemes]
config_version=10500
[DeusEx.DXREnemies]
chance_clone_nonhumans=60
enemy_multiplier=1
randommelees[0]=(Type="WeaponBaton",chance=25)
randommelees[1]=(Type="WeaponCombatKnife",chance=25)
randommelees[2]=(Type="WeaponCrowbar",chance=25)
randommelees[3]=(Type="WeaponSword",chance=25)
randommelees[4]=(Type="",chance=0)
randommelees[5]=(Type="",chance=0)
randommelees[6]=(Type="",chance=0)
randommelees[7]=(Type="",chance=0)
randomweapons[0]=(Type="WeaponPistol",chance=11)
randomweapons[1]=(Type="WeaponAssaultGun",chance=11)
randomweapons[2]=(Type="WeaponMiniCrossbow",chance=10)
randomweapons[3]=(Type="WeaponGEPGun",chance=4)
randomweapons[4]=(Type="WeaponAssaultShotgun",chance=5)
randomweapons[5]=(Type="WeaponEMPGrenade",chance=5)
randomweapons[6]=(Type="WeaponFlamethrower",chance=4)
randomweapons[7]=(Type="WeaponGasGrenade",chance=5)
randomweapons[8]=(Type="WeaponHideAGun",chance=5)
randomweapons[9]=(Type="WeaponLAM",chance=5)
randomweapons[10]=(Type="WeaponLAW",chance=4)
randomweapons[11]=(Type="WeaponNanoVirusGrenade",chance=5)
randomweapons[12]=(Type="WeaponPepperGun",chance=4)
randomweapons[13]=(Type="WeaponPlasmaRifle",chance=5)
randomweapons[14]=(Type="WeaponRifle",chance=5)
randomweapons[15]=(Type="WeaponSawedOffShotgun",chance=5)
randomweapons[16]=(Type="WeaponShuriken",chance=5)
randomweapons[17]=(Type="WeaponProd",chance=2)
randomweapons[18]=(Type="",chance=0)
randomweapons[19]=(Type="",chance=0)
randomweapons[20]=(Type="",chance=0)
randomweapons[21]=(Type="",chance=0)
randomweapons[22]=(Type="",chance=0)
randomweapons[23]=(Type="",chance=0)
randomweapons[24]=(Type="",chance=0)
randomweapons[25]=(Type="",chance=0)
randomweapons[26]=(Type="",chance=0)
randomweapons[27]=(Type="",chance=0)
randomweapons[28]=(Type="",chance=0)
randomweapons[29]=(Type="",chance=0)
randomweapons[30]=(Type="",chance=0)
randomweapons[31]=(Type="",chance=0)
randomenemies[0]=(Type="ThugMale",chance=14)
randomenemies[1]=(Type="ThugMale2",chance=14)
randomenemies[2]=(Type="ThugMale3",chance=14)
randomenemies[3]=(Type="Greasel",chance=5)
randomenemies[4]=(Type="Gray",chance=2)
randomenemies[5]=(Type="Karkian",chance=2)
randomenemies[6]=(Type="SpiderBot2",chance=2)
randomenemies[7]=(Type="MilitaryBot",chance=2)
randomenemies[8]=(Type="SpiderBot",chance=2)
randomenemies[9]=(Type="SecurityBot2",chance=2)
randomenemies[10]=(Type="SecurityBot3",chance=2)
randomenemies[11]=(Type="SecurityBot4",chance=2)
randomenemies[12]=(Type="",chance=0)
randomenemies[13]=(Type="",chance=0)
randomenemies[14]=(Type="",chance=0)
randomenemies[15]=(Type="",chance=0)
randomenemies[16]=(Type="",chance=0)
randomenemies[17]=(Type="",chance=0)
randomenemies[18]=(Type="",chance=0)
randomenemies[19]=(Type="",chance=0)
randomenemies[20]=(Type="",chance=0)
randomenemies[21]=(Type="",chance=0)
randomenemies[22]=(Type="",chance=0)
randomenemies[23]=(Type="",chance=0)
randomenemies[24]=(Type="",chance=0)
randomenemies[25]=(Type="",chance=0)
randomenemies[26]=(Type="",chance=0)
randomenemies[27]=(Type="",chance=0)
randomenemies[28]=(Type="",chance=0)
randomenemies[29]=(Type="",chance=0)
randomenemies[30]=(Type="",chance=0)
randomenemies[31]=(Type="",chance=0)
defaultOrders=Wandering
config_version=10500
[DeusEx.DXREntranceRando]
BannedConnections[0]=(map_a="02_NYC_BATTERYPARK",map_b="02_NYC_UNDERGROUND")
BannedConnections[1]=(map_a="02_NYC_BATTERYPARK",map_b="02_NYC_WAREHOUSE")
BannedConnections[2]=(map_a="",map_b="")
BannedConnections[3]=(map_a="",map_b="")
BannedConnections[4]=(map_a="",map_b="")
BannedConnections[5]=(map_a="",map_b="")
BannedConnections[6]=(map_a="",map_b="")
BannedConnections[7]=(map_a="",map_b="")
BannedConnections[8]=(map_a="",map_b="")
BannedConnections[9]=(map_a="",map_b="")
BannedConnections[10]=(map_a="",map_b="")
BannedConnections[11]=(map_a="",map_b="")
BannedConnections[12]=(map_a="",map_b="")
BannedConnections[13]=(map_a="",map_b="")
BannedConnections[14]=(map_a="",map_b="")
BannedConnections[15]=(map_a="",map_b="")
BannedConnections[16]=(map_a="",map_b="")
BannedConnections[17]=(map_a="",map_b="")
BannedConnections[18]=(map_a="",map_b="")
BannedConnections[19]=(map_a="",map_b="")
BannedConnections[20]=(map_a="",map_b="")
BannedConnections[21]=(map_a="",map_b="")
BannedConnections[22]=(map_a="",map_b="")
BannedConnections[23]=(map_a="",map_b="")
BannedConnections[24]=(map_a="",map_b="")
BannedConnections[25]=(map_a="",map_b="")
BannedConnections[26]=(map_a="",map_b="")
BannedConnections[27]=(map_a="",map_b="")
BannedConnections[28]=(map_a="",map_b="")
BannedConnections[29]=(map_a="",map_b="")
BannedConnections[30]=(map_a="",map_b="")
BannedConnections[31]=(map_a="",map_b="")
dead_ends[0]=06_HONGKONG_WANCHAI_GARAGE#TELEPORTER
dead_ends[1]=
dead_ends[2]=
dead_ends[3]=
dead_ends[4]=
dead_ends[5]=
dead_ends[6]=
dead_ends[7]=
dead_ends[8]=
dead_ends[9]=
dead_ends[10]=
dead_ends[11]=
dead_ends[12]=
dead_ends[13]=
dead_ends[14]=
dead_ends[15]=
dead_ends[16]=
dead_ends[17]=
dead_ends[18]=
dead_ends[19]=
dead_ends[20]=
dead_ends[21]=
dead_ends[22]=
dead_ends[23]=
dead_ends[24]=
dead_ends[25]=
dead_ends[26]=
dead_ends[27]=
dead_ends[28]=
dead_ends[29]=
dead_ends[30]=
dead_ends[31]=
min_connections_selfconnect=999
config_version=10500
[DeusEx.DXRHordeMode]
time_between_waves=65
time_before_damage=180
damage_timer=10
time_before_teleport_enemies=3
popin_dist=1800.000000
skill_points_award=2500
early_end_wave_timer=240
early_end_wave_enemies=5
items_per_wave=25
difficulty_per_wave=1.500000
difficulty_first_wave=2.000000
wine_bottles_per_enemy=2
default_orders=Attacking
default_order_tag=None
map_name=11_PARIS_CATHEDRAL
remove_objects[0]=MapExit
remove_objects[1]=ScriptedPawn
remove_objects[2]=DataLinkTrigger
remove_objects[3]=MapExit
remove_objects[4]=Teleporter
remove_objects[5]=SecurityCamera
remove_objects[6]=AutoTurret
remove_objects[7]=None
remove_objects[8]=None
remove_objects[9]=None
remove_objects[10]=None
remove_objects[11]=None
unlock_doors[0]=DeusExMover19
unlock_doors[1]=None
unlock_doors[2]=None
unlock_doors[3]=None
unlock_doors[4]=None
unlock_doors[5]=None
unlock_doors[6]=None
unlock_doors[7]=None
lock_doors[0]=BreakableGlass0
lock_doors[1]=BreakableGlass1
lock_doors[2]=BreakableGlass2
lock_doors[3]=BreakableGlass3
lock_doors[4]=DeusExMover8
lock_doors[5]=DeusExMover9
lock_doors[6]=DeusExMover17
lock_doors[7]=None
starting_location=(X=-3811.785156,Y=2170.053223,Z=-774.903442)
enemies[0]=(Type="Terrorist",Difficulty=1.000000,minWave=1,maxWave=99999,chance=10)
enemies[1]=(Type="UNATCOTroop",Difficulty=1.000000,minWave=1,maxWave=99999,chance=10)
enemies[2]=(Type="ThugMale",Difficulty=1.000000,minWave=1,maxWave=99999,chance=10)
enemies[3]=(Type="ThugMale2",Difficulty=1.000000,minWave=1,maxWave=99999,chance=10)
enemies[4]=(Type="ThugMale3",Difficulty=1.000000,minWave=1,maxWave=99999,chance=10)
enemies[5]=(Type="MJ12Commando",Difficulty=2.500000,minWave=3,maxWave=99999,chance=5)
enemies[6]=(Type="MJ12Troop",Difficulty=2.000000,minWave=2,maxWave=99999,chance=5)
enemies[7]=(Type="MIB",Difficulty=2.000000,minWave=4,maxWave=99999,chance=2)
enemies[8]=(Type="SpiderBot2",Difficulty=2.500000,minWave=5,maxWave=99999,chance=2)
enemies[9]=(Type="MilitaryBot",Difficulty=5.000000,minWave=10,maxWave=99999,chance=1)
enemies[10]=(Type="SecurityBot2",Difficulty=4.000000,minWave=7,maxWave=99999,chance=1)
enemies[11]=(Type="SecurityBot3",Difficulty=4.000000,minWave=7,maxWave=99999,chance=1)
enemies[12]=(Type="SecurityBot4",Difficulty=4.000000,minWave=7,maxWave=99999,chance=1)
enemies[13]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[14]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[15]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[16]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[17]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[18]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[19]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[20]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[21]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[22]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[23]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[24]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[25]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[26]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[27]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[28]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[29]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[30]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
enemies[31]=(Type="",Difficulty=1.000000,minWave=1,maxWave=99999,chance=0)
Items[0]=(Type="BioelectricCell",chance=6)
Items[1]=(Type="CrateExplosiveSmall",chance=9)
Items[2]=(Type="Barrel1",chance=10)
Items[3]=(Type="WeaponGasGrenade",chance=7)
Items[4]=(Type="WeaponLAM",chance=7)
Items[5]=(Type="WeaponEMPGrenade",chance=7)
Items[6]=(Type="WeaponNanoVirusGrenade",chance=7)
Items[7]=(Type="FireExtinguisher",chance=6)
Items[8]=(Type="Ammo10mm",chance=7)
Items[9]=(Type="Ammo762mm",chance=7)
Items[10]=(Type="AmmoShell",chance=7)
Items[11]=(Type="Ammo3006",chance=2)
Items[12]=(Type="AmmoRocket",chance=1)
Items[13]=(Type="AmmoDartPoison",chance=1)
Items[14]=(Type="AugmentationCannister",chance=5)
Items[15]=(Type="MedicalBot",chance=5)
Items[16]=(Type="MedKit",chance=3)
Items[17]=(Type="AugmentationUpgradeCannister",chance=3)
Items[18]=(Type="",chance=0)
Items[19]=(Type="",chance=0)
Items[20]=(Type="",chance=0)
Items[21]=(Type="",chance=0)
Items[22]=(Type="",chance=0)
Items[23]=(Type="",chance=0)
Items[24]=(Type="",chance=0)
Items[25]=(Type="",chance=0)
Items[26]=(Type="",chance=0)
Items[27]=(Type="",chance=0)
Items[28]=(Type="",chance=0)
Items[29]=(Type="",chance=0)
Items[30]=(Type="",chance=0)
Items[31]=(Type="",chance=0)
config_version=10500
[DeusEx.DXRKillBobPage]
BobPageClass=BobPage
minDistance=5000.000000
endgamemap=99_Endgame4.dx
config_version=10500
[DeusEx.DXREnemyRespawn]
dont_respawn[0]=None
dont_respawn[1]=None
dont_respawn[2]=None
dont_respawn[3]=None
dont_respawn[4]=None
dont_respawn[5]=None
dont_respawn[6]=None
dont_respawn[7]=None
config_version=10500
[DeusEx.DXRBannedItems]
stick_with_the_prod_player_message=Stick with the prod!
stick_with_the_prod_bans[0]=Engine.Weapon
stick_with_the_prod_bans[1]=
stick_with_the_prod_bans[2]=
stick_with_the_prod_bans[3]=
stick_with_the_prod_bans[4]=
stick_with_the_prod_bans[5]=
stick_with_the_prod_bans[6]=
stick_with_the_prod_bans[7]=
stick_with_the_prod_bans[8]=
stick_with_the_prod_bans[9]=
stick_with_the_prod_allows[0]=WeaponProd
stick_with_the_prod_allows[1]=
stick_with_the_prod_allows[2]=
stick_with_the_prod_allows[3]=
stick_with_the_prod_allows[4]=
stick_with_the_prod_allows[5]=
stick_with_the_prod_allows[6]=
stick_with_the_prod_allows[7]=
stick_with_the_prod_allows[8]=
stick_with_the_prod_allows[9]=
stick_with_the_prod_plus_player_message=Stick with the prod!
stick_with_the_prod_plus_bans[0]=Engine.Weapon
stick_with_the_prod_plus_bans[1]=AmmoDart
stick_with_the_prod_plus_bans[2]=
stick_with_the_prod_plus_bans[3]=
stick_with_the_prod_plus_bans[4]=
stick_with_the_prod_plus_bans[5]=
stick_with_the_prod_plus_bans[6]=
stick_with_the_prod_plus_bans[7]=
stick_with_the_prod_plus_bans[8]=
stick_with_the_prod_plus_bans[9]=
stick_with_the_prod_plus_allows[0]=WeaponProd
stick_with_the_prod_plus_allows[1]=WeaponEMPGrenade
stick_with_the_prod_plus_allows[2]=WeaponGasGrenade
stick_with_the_prod_plus_allows[3]=WeaponMiniCrossbow
stick_with_the_prod_plus_allows[4]=AmmoDartPoison
stick_with_the_prod_plus_allows[5]=WeaponNanoVirusGrenade
stick_with_the_prod_plus_allows[6]=WeaponPepperGun
stick_with_the_prod_plus_allows[7]=
stick_with_the_prod_plus_allows[8]=
stick_with_the_prod_plus_allows[9]=
config_version=10500
[DeusEx.DXRWeapons]
min_weapon_dmg=0.500000
max_weapon_dmg=1.500000
min_weapon_shottime=0.500000
max_weapon_shottime=1.500000
config_version=10500
[DeusEx.DXRCrowdControl]
crowd_control_addr=localhost
numStupidQuestions=23
StupidQuestions[0]=(question="Do you like me?  Check one.",numAnswers=3,answerOne="No",answerTwo="Yes",answerThree="<3")
StupidQuestions[1]=(question="Are you in danger right now?",numAnswers=3,answerOne="No",answerTwo="*Chuckles*",answerThree="Yes")
StupidQuestions[2]=(question="Is a greasel actually greasy?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[3]=(question="Has Anyone Really Been Far Even as Decided to Use Even Go Want to do Look More Like?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[4]=(question="Would you rather own a horse the size of a cat or a cat the size of a mouse?",numAnswers=2,answerOne="Small Horse",answerTwo="Tiny Cat",answerThree="")
StupidQuestions[5]=(question="Would you watch a smurf die?",numAnswers=3,answerOne="No",answerTwo="Yes",answerThree="Excuse me?")
StupidQuestions[6]=(question="Is your vision augmented?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[7]=(question="Do fish get thirsty?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[8]=(question="If you have a cold hot pocket, is it just a pocket?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[9]=(question="Is it really chili if it's hot?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[10]=(question="If you pamper a cow, do you get spoiled milk?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[11]=(question="Are you not entertained?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[12]=(question="Are hot dogs a sandwich?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[13]=(question="Huh?",numAnswers=2,answerOne="What?",answerTwo="???",answerThree="")
StupidQuestions[14]=(question="If you enjoy wasting time, is that time really wasted?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[15]=(question="If anything is possible, is it possible for anything to be impossible?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
StupidQuestions[16]=(question="Is there such a thing as a stupid question?",numAnswers=3,answerOne="No",answerTwo="This is one",answerThree="Yes")
StupidQuestions[17]=(question="How is babby formed?",numAnswers=2,answerOne="instain mother",answerTwo="too lady to rest",answerThree="")
StupidQuestions[18]=(question="Do stairs go up or down?",numAnswers=3,answerOne="Up",answerTwo="Down",answerThree="Yes")
StupidQuestions[19]=(question="Did you ever ask for this?",numAnswers=2,answerOne="Never",answerTwo="Yes",answerThree="")
StupidQuestions[20]=(question="Can you name the Backstreet Boys?",numAnswers=2,answerOne="No",answerTwo="Yes",answerThree="")
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config_version=10500
[DeusEx.DXRMachines]
max_turrets=3
turret_move_min_distance=160
turret_move_max_distance=8000
max_datacube_distance=3200
min_datacube_distance=1200
camera_swing_angle=8192
camera_fov=5000
camera_range=1600
camera_swing_period=8
camera_ceiling_pitch=-4000
config_version=10500
[DeusEx.DXRTelemetry]
config_version=10500
enabled=False
Server=raycarro.com
cache_addr=0
last_notification=