Characters - Die4Ever/deus-ex-randomizer GitHub Wiki

NSF

Normal NSF Terrorist

Vanilla stats.

NSFClone1

Does not flee when low on health, reduced GroundSpeed.

NSFClone2

Better accuracy and aggressiveness, lower health.

NSFClone3

Does not flee when low on health, lower health.

NSFClone 4

Faster speed, reduced accuracy and aggressiveness.

NSF Augs (Coming in v2.5.1)

Augmented NSF for a little extra challenge. Our new aug enemies can't receive face visors in order to identify them from a distance. The tough ones can't receive helmets since their metal head serves the same function.

NSF Tough Aug

Slightly resistant to bullets, metal head also gives damage resistance like a helmet does.

NSF Shield Aug

The energy shield gives these guys resistance to fire, gas, radiation, and more. There will be a visible shield graphic to show when they are resisting damage. In vanilla you can EMP them to get rid of their shield.

NSF Stealth Aug

These guys will cloak when they're alerted.

UNATCO

Normal UNATCO Troop

Vanilla stats.

UNATCOClone1

Faster speed, reduced health.

UNATCOClone2

Faster speed, reduced accuracy and aggressiveness.

UNATCOClone3

Increased accuracy and aggressiveness, flees more easily when low on health.

UNATCOClone4

Increased health, reduced accuracy and aggressiveness.

UNATCO Augs (Coming in v2.5.1)

Augmented UNATCO Troopers for a little extra challenge, and they self destruct on death! Our new aug enemies can't receive face visors in order to identify them from a distance. The tough ones can't receive helmets since their metal head serves the same function.

UNATCO Tough Aug

Slightly resistant to bullets, metal head also gives damage resistance like a helmet does.

UNATCO Shield Aug

The energy shield gives these guys resistance to fire, gas, radiation, and more. There will be a visible shield graphic to show when they are resisting damage. In vanilla you can EMP them to get rid of their shield.

UNATCO Stealth Aug

These guys will cloak when they're alerted.

MJ12

Normal MJ12 Troop

Vanilla stats.

MJ12 Executioner (MJ12Clone1)

Increased health, accuracy, and aggressiveness. Does not flee when low on health.

MJ12Clone2

Increased accuracy and aggressiveness, reduced health.

MJ12Clone3

Does not flee when low on health, reduced health.

MJ12Clone4

Increased health, reduced accuracy and aggressiveness.

MJ12 Augs (Coming in v2.5.1)

Augmented MJ12 Troopers for a little extra challenge, and they self destruct on death! Our new aug enemies can't receive face visors in order to identify them from a distance. The tough ones can't receive helmets since their metal head serves the same function.

MJ12 Tough Aug

Slightly resistant to bullets, metal head also gives damage resistance like a helmet does.

MJ12 Shield Aug

The energy shield gives these guys resistance to fire, gas, radiation, and more. There will be a visible shield graphic to show when they are resisting damage. In vanilla you can EMP them to get rid of their shield.

MJ12 Stealth Aug

These guys will cloak when they're alerted.

Others

The Merchant

Appears in random places and sells you random items for random prices. If he dies then he won't appear again.

Le Merchant

Always in Paris next to Aimee in order to sell you a hazmat suit. You can fight him for it if you don't have enough money. He's a different guy.

You can check out their code to see exact stats here.