Device Enchantments - DeviousDevices/Docs GitHub Wiki

Most device-specific effects are handled via Magic Effects, bundled in to an Enchantment. Configuring your device's behavior is easy: Simply create (Or modify) an enchantment to contain the desired magic effects.

Existing Magic Effects

Editor Name Description Linked
zad_EffectVibratingVeryStrong Strongest level of Vibration (5/5) Yes
zad_EffectVibratingStrong Strong level of Vibration (4/5) Yes
zad_EffectVibrating Normal level of Vibration (3/5) Yes
zad_EffectVibratingWeak Weak level of Vibration (2/5) Yes
zad_EffectVibratingVeryWeak Weakest level of Vibration (1/5) Yes
zad_EffectVibratingRandom Randomly select level of Vibration each time it is event-activated (?/5) No
zad_EffectVibrateOnSpellCast Trigger the associated Vibration effect whenever the wearer casts a spell. No
zad_EffectTrainOnSpellCast Trigger the Training effect (And associated Vibration) whenever the wearer casts a spell. No
zad_EffectElectroStim Trigger the Electrostim effect (And associated Vibration) whenever the wearer casts a spell. No
zad_EffectHealthDraining Drain the health of the wearer when activated. Yes
zad_EffectStaminaDraining Drain the stamina of the wearer when activated. Yes
zad_EffectManaDraining Drain the mana of the wearer when activated. Yes
zad_EffectPossessed Forces the device to operate stand-alone; Plugs will not require belts, etc. No
zad_EffectRemote Not used yet. No
zad_EffectLively Increases the probability of the associated effects activating. No
zad_EffectVeryLively Further increases the probability of the associated events activating. No
zad_EffectEdgeOnly Vibrations affecting the wearer of this device will always stop just prior to orgasm. No
zad_EffectEdgeRandom Vibrations affecting the wearer of this device will sometimes stop just prior to orgasm. No
zad_EffectsLinked When one linked effect activates, all present linked effects will activate. n/a