Swamp Fever 1 Plank Country - Derpduck/L4D2-Comp-Stripper-Rework GitHub Wiki

Swamp Fever Maps

  1. Plank Country
  2. Swamp
  3. Shanty Town
  4. Plantation

Distance Points

Vanilla: 500 Zonemod 1.9.X: 500 Rework: 500

Tank Ban Range

Vanilla: 0% - 60% Zonemod 1.9.X: 45% - 60% Rework: 45% - 62%

  • Ban range starts by the van in the town, and ends shortly after stepping off the ferry.

Developer Note: 62% allows survivors to step off the ferry before potentially getting a tank spawn. Due to a bug the early tank spawn range cannot be increased any further.

Event Horde Limit

Vanilla: N/A Zonemod 1.9.X: N/A Rework: N/A

Director & Event Modification

Map Items

Ammo Piles

  • Added an ammo pile on the porch outside the 2-story house before the town entrance.
  • Added an ammo pile in the picnic area after the ferry.
  • Added an ammo pile on the table at the end of the boardwalk.

Hittables

  • Added a hittable car in the area on the left after the ferry.
  • Added a hittable dumpster by the ladder near the upper house after the ferry.
  • Moved the 2 dumpsters by the saferoom into slightly more useful positions and fixed issues with physics.
  • Moved the log at the end of the map into a more useful position in front of the end saferoom.

Exploits Blocked

  • Blocked survivors from climbing the railroad gate outside saferoom.
  • Blocked survivors from jumping over the fence to the right of saferoom.
  • Blocked survivors from standing on the cooling tank by the gas station.
  • Blocked survivors from standing on the houses after the ferry.

Out of Bounds

  • Blocked infected from going out of bounds by the end saferoom.

Stuck Spots

  • Prevented players from getting perma-stuck in a bush behind the gas station.
  • Prevented getting stuck on top of the photocopier in the store by the event.
  • Prevented a stuck spot on the radiator in the store by the event.

Nuisance & Quality of Life Changes

  • Blocked LOS under 40 floating trees.
  • Disabled the jukebox to prevent trolling.
  • Removed floating / fallen over oil barrels.
  • Added a bridge to the ferry while survivors are crossing the river for ghost infected that spawn on the survivors.
  • Clipped between 2 trees by the ferry exit to allow players to pass between them without jumping.
  • Solidified a shrub behind the fence in the far left area after the ferry.
  • Added wrong way signs around the clip above the generator by the end saferoom.

Props

  • Added rocks outside the saferoom.
  • Added an SUV outside the saferoom.
  • Added a fence cover by the dumpster to the right of saferoom.
  • Added a fence cover by the gas station area exit.
  • Added rocks in the far left area after the ferry.
  • Added a shrub wall in the far left area after the ferry.
  • Added a tree in the far left area after the ferry.
  • Added swamp rock trees by the upper house after the ferry.

Ladder / Elevator Attack Nerf

Map Sounds

Particles and Visual Effects

Clips

  • Removed some infected clips added by the Last Stand update:
    • Removed clips behind the end saferoom.
    • Removed a clip in the back corner bushes of the area after the ferry.
    • Removed clips above the end saferoom.

Triggers

  • Removed the trigger that breaks the sign by the ferry button, making the sign unbreakable.

Ladders

  • Fixed the infected ladder on the red roof by the ferry causing players to fall off near the top.
  • Added an infected ladder to get over the fence into the gas station area from the fenced in house.
  • Added infected ladders to get on the sheds after the ferry.
  • Added an infected ladder to get up the dock by the house on the left after the ferry.
  • Added an infected ladder to get on the house on the left after the ferry.
  • Added an infected ladder to get on the raised up house after the ferry.
  • Added an infected ladder to get over the fence in the far left area after the ferry.
  • Added an infected ladder to climb on the bushes around the edge of the area after the ferry, by the lower house.

Town One Way Drop

  • The town entrance is now a one way drop, survivors must jump over a van to get over the fence into town by the Jones & Sons / bar buildings.
  • Extended the fences to block off the area around the van.
  • Added infected ladders to get over the fences on both sides of the van.