No Mercy 3 Sewer - Derpduck/L4D2-Comp-Stripper-Rework GitHub Wiki
No Mercy Maps
Distance Points
Vanilla: 600 Zonemod 1.9.X: 600 Rework: 600
Tank Ban Range
Vanilla: 0% - 25% Zonemod 1.9.X: 55% - 80% Rework: 0% - 22% / 29% - 35% / 50% - 70%
- The first ban range starts from the saferoom and ends near the burger tank exit.
- The second ban range starts by the trucks after the burger tank and ends after entering the warehouse.
- The last ban range starts at the stairs after the warehouse and ends shortly after the one way drop into the sewer.
Event Horde Limit
Vanilla: 2 horde waves Zonemod 1.9.X: 2 horde waves Rework: 1 horde wave
Director & Event Modification
- Reduced the length of the event, from 2 panic horde waves to 1.
- Fixed the event shortcut door causing map flow to be ~15% higher while it's closed.
Developer Note: This fixes major inconsistencies with tank spawns later on in the map depending on if teams opened the door or not.
Map Items
- Mdke the guns in the room by the gas station always spawn.
- Removed some pill spawns by the starting saferoom.
- Removed pill spawns by the end saferoom.
Ammo Piles
- Added an ammo pile in the burger tank.
Hittables
Exploits Blocked
- Prevented anything but tanks from breaking the event shortcut door.
- Blocked survivors from standing in windows by the event lift.
- Blocked survivors from standing on one of the shelves in the warehouse.
- Blocked survivors from being able to jump back up onto the ledge at the sewer drop.
Out of Bounds
Stuck Spots
- Prevented a perma-stuck spot behind the gas station / garages.
- Blocked a stuck spot on the warehouse roof.
- Prevented a stuck spot on a desk in the warehouse offices.
Nuisance & Quality of Life Changes
- Fixed the fog by the burger tank causing tanks to lose rage even while they have sight.
- Removed final fire particle effect after some time as it is not visible on low or medium shaders, and the damage trigger has been removed.
- Added clipping on gas station debris to prevent getting stuck.
Props
Ladder / Elevator Attack Nerf
- Added a pipe to stand on at the ladder choke.
- Prevented fall damage at the ladder choke.
Map Sounds
- Removed helicopter sounds.
Particles and Visual Effects
- Removed lightning flashes.
- Removed wrong way signs.
Clips
- Remove TLS clips:
- Clips behind the burger tank.
- Above the waterworks building.
- After the sewer.
- Remove a clip blocking the gas station roof.
Triggers
- Reduced the damage of the lingering fire from the gas station explosion:
- Initial damage per second: 5 (was 10).
- Maximum damage per second: 15 (was 20).
- Removed gas station damage trigger that lingers around long after the explosion.
- Removed a redundant gas station damage trigger.
Ladders
- Added an infected ladder to get on the building to the right of the saferoom.
- Added infected ladders to get over the fences around the burger tank.
- Added an infected ladder to get on the waterworks building from the gas station.
- Added an infected ladder to climb onto the warehouse awning from between the trucks.
- Added infected ladders to climb onto the platforms in the sewers.