No Mercy 3 Sewer - Derpduck/L4D2-Comp-Stripper-Rework GitHub Wiki

No Mercy Maps

  1. Apartments
  2. Subway
  3. Sewer
  4. Interior
  5. Rooftop

Distance Points

Vanilla: 600 Zonemod 1.9.X: 600 Rework: 600

Tank Ban Range

Vanilla: 0% - 25% Zonemod 1.9.X: 55% - 80% Rework: 0% - 22% / 29% - 35% / 50% - 70%

  • The first ban range starts from the saferoom and ends near the burger tank exit.
  • The second ban range starts by the trucks after the burger tank and ends after entering the warehouse.
  • The last ban range starts at the stairs after the warehouse and ends shortly after the one way drop into the sewer.

Event Horde Limit

Vanilla: 2 horde waves Zonemod 1.9.X: 2 horde waves Rework: 1 horde wave

Director & Event Modification

  • Reduced the length of the event, from 2 panic horde waves to 1.
  • Fixed the event shortcut door causing map flow to be ~15% higher while it's closed.

Developer Note: This fixes major inconsistencies with tank spawns later on in the map depending on if teams opened the door or not.

Map Items

  • Mdke the guns in the room by the gas station always spawn.
  • Removed some pill spawns by the starting saferoom.
  • Removed pill spawns by the end saferoom.

Ammo Piles

  • Added an ammo pile in the burger tank.

Hittables

Exploits Blocked

  • Prevented anything but tanks from breaking the event shortcut door.
  • Blocked survivors from standing in windows by the event lift.
  • Blocked survivors from standing on one of the shelves in the warehouse.
  • Blocked survivors from being able to jump back up onto the ledge at the sewer drop.

Out of Bounds

Stuck Spots

  • Prevented a perma-stuck spot behind the gas station / garages.
  • Blocked a stuck spot on the warehouse roof.
  • Prevented a stuck spot on a desk in the warehouse offices.

Nuisance & Quality of Life Changes

  • Fixed the fog by the burger tank causing tanks to lose rage even while they have sight.
  • Removed final fire particle effect after some time as it is not visible on low or medium shaders, and the damage trigger has been removed.
  • Added clipping on gas station debris to prevent getting stuck.

Props

Ladder / Elevator Attack Nerf

  • Added a pipe to stand on at the ladder choke.
  • Prevented fall damage at the ladder choke.

Map Sounds

  • Removed helicopter sounds.

Particles and Visual Effects

  • Removed lightning flashes.
  • Removed wrong way signs.

Clips

  • Remove TLS clips:
    • Clips behind the burger tank.
    • Above the waterworks building.
    • After the sewer.
  • Remove a clip blocking the gas station roof.

Triggers

  • Reduced the damage of the lingering fire from the gas station explosion:
    • Initial damage per second: 5 (was 10).
    • Maximum damage per second: 15 (was 20).
  • Removed gas station damage trigger that lingers around long after the explosion.
  • Removed a redundant gas station damage trigger.

Ladders

  • Added an infected ladder to get on the building to the right of the saferoom.
  • Added infected ladders to get over the fences around the burger tank.
  • Added an infected ladder to get on the waterworks building from the gas station.
  • Added an infected ladder to climb onto the warehouse awning from between the trucks.
  • Added infected ladders to climb onto the platforms in the sewers.