Ladder Modification - Derpduck/L4D2-Comp-Stripper-Rework GitHub Wiki
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WIP
Important Notes:
All ladders have an origin of 0 0 0
and angle of 0 0 0
, this creates some limitations when we want to clone an existing ladder, especially when rotations are required, as the new ladder's origin is offset from the original ladder's location ABOUT the 0 0 0
coordinates. any entity in a source engine map that goes outside of the maximum bounds will not function correctly, so if a cloned ladders coordinates end up exceeding those bounds they will be essentially unusable. this is mostly an issue with rotations, as the further the original ladder ACTUALLY is from 0 0 0
, the more its coordinates will be offset when rotated
https://i.imgur.com/we7Hado.png
https://github.com/devilesk/rl4d2l-plugins#l4d2_ladder_editorsp
https://github.com/devilesk/rl4d2l-plugins/blob/master/l4d2_ladder_editor.sp