Detour Ahead 3 Warehouse - Derpduck/L4D2-Comp-Stripper-Rework GitHub Wiki
Detour Ahead Maps
Distance Points
Vanilla: 700 Zonemod 1.9.X: 700 Rework: 700
Tank Ban Range
Vanilla: N/A Zonemod 1.9.X: 55% - 78% Rework: 60% - 79%
- Bank range starts after the first 2 large rooms in the sewer, and ends before the large tunnel at the sewer exit.
Event Horde Limit
Vanilla: N/A Zonemod 1.9.X: N/A Rework: N/A
Director & Event Modification
- Removed director script that causes the map to spawn natural hordes.
- Made the boxes blocking the path in the apartment always spawn and made them solid.
- Made the sewer path consistent and always the same for both teams, open right-side paths on both paths.
Map Items
- Removed some excess/very hidden pill spawns to improve pill distribution.
- Added new pill spawns to help with distribution where it was lacking.
- Fixed the weapon spawn placement in the truck after the warehouse.
- Made both T1 guns spawn in the pickup truck after the apartments.
- Made both T1 guns spawn in the ladder room in the sewer.
Ammo Piles
- Added an ammo pile in the warehouse entrance.
- Added an ammo pile in the truck after the warehouse.
- Added an ammo pile before the sewer exit.
Hittables
- Fixed hittable cars using the wrong entity type for the glass.
- Fixed alarm car visual bugs.
- Removed dumpster immediately after the warehouse one way drop by the trailers.
- Moved the dumpster by the fire barrel closer to the warehouse.
- Removed dumpster in alley before the sewer drop.
- Made the car next to the alarm car unhittable.
- Made the 2 cars by sewer drop unhittable.
Exploits Blocked
- Blocked survivors from being able to get on the saferoom roof.
- Blocked survivors from being able to walk on the clips above the saferoom and the wall nearby.
- Blocked survivors from jumping on the roof above the warehouse ladder.
- Blocked survivors from standing on a platform after the warehouse one way drop.
- Blocked survivors climbing on the trim of some buildings to get on the roofs before the sewer drop.
Out of Bounds
- Blocked an under the map exploit before the apartments.
Stuck Spots
- Prevented a perma-stuck spot in the warehouse.
- Prevented some perma-stuck spots before the apartments.
Nuisance & Quality of Life Changes
- Fixed the highlight on the button to open the warehouse garage door after the drop.
Developer Note: It was always possible for players to go back inside the warehouse this way, it is now just correctly highlighted to players.
- Reduced the health of the wooden boards blocking the top floor of the apartments.
- Made fire escape ladder start lowered and prevent tank from punching it.
- Fixed the drop at the end saferoom being a one way drop in all but one spot.
Props
Ladder / Elevator Attack Nerf
- Prevented fall damage on the penultimate ladder in the sewer.
- Fixed the fall damage prevention trigger on the final ladder.
Map Sounds
Particles and Visual Effects
Clips
Triggers
- Prevented being able to jump over the explosion panic event trigger at the warehouse one way drop.
- Fixed a gap in the kill triggers around the warehouse.
Ladders
- Added a survivor ladder to get up and down the saferoom fire escape more easily.
- Added an infected ladder to fix a perma-stuck spot behind the saferoom.
- Added an infected ladder to climb over the fence outside the saferoom.
- Added infected ladders to climb on the warehouse shelves.
- Fix ladder behind fence before apartments being unclimbable where the fences connect.
- Added an infected ladder to climb over the fence before the apartments.
- Added an infected ladder to climb on left side buildings before the sewer drop.
- Added an infected ladder to climb up to the pipe platform at the sewer drop.
- Added an infected ladder to get on the end saferoom roof.
Spit Block
- Spit does not deal damage on the final ladder in the sewer.