Death Toll 2 Drains - Derpduck/L4D2-Comp-Stripper-Rework GitHub Wiki
Death Toll Maps
Distance Points
Vanilla: 500 Zonemod 1.9.X: 400 Rework: 500
Tank Ban Range
Vanilla: N/A Zonemod 1.9.X: N/A Rework: N/A
Event Horde Limit
Vanilla: N/A Zonemod 1.9.X: N/A Rework: N/A
Director & Event Modification
Map Items
- Made the pistol spawn before the bridge room a multiple pickup spawn.
- Made the guns before the bridge room always spawn and ensured both T1 guns always spawn.
- Removed pill spawns by the end saferoom.
Ammo Piles
- Made the ammo pile in room after the event always spawn.
Hittables
Exploits Blocked
- Blocked standing on the pipe under the walkway after the bridge.
Out of Bounds
Stuck Spots
- Prevented stuck spots under lights in the sewer saferoom.
Nuisance & Quality of Life Changes
- Removed the blinding light sprite above the saferoom door.
- Added a pipe to cover up clip on a pipe in the catwalk area.
- Added clipping on stairs before the bridge room.
- Removed fallen oil barrel in tunnel after the event.
Props
Ladder / Elevator Attack Nerf
Map Sounds
- Event alarm fades out after a few seconds.
Particles and Visual Effects
Clips
- Removed TLS clips after loading:
- Clips on the surf pipes in the tunnel.
- Prevent infected clips on the bridge from being removed.
Triggers
Ladders
- Added infected ladders to climb up some of the smaller pipes leading to the catwalk.
- Added an infected ladder to climb up to the walkway at the end of the event.
- Added infected ladders to climb up the trains by the end saferoom.
- Added an additional infected ladder to climb into the windows by the end saferoom.
- Fixed getting knocked off infected ladder on cliff by the end saferoom.