Dead Center 4 Atrium - Derpduck/L4D2-Comp-Stripper-Rework GitHub Wiki
Dead Center Maps
Distance Points
Vanilla: 800
Zonemod 1.9.X: 800
Rework: 800
Tank Ban Range
Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A
Event Horde Limit
Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A
Director & Event Modification
- A tank is spawned as the elevator reaches bottom floor.
- The tank spawns near the saferoom.
- The finale is frozen during this tank, but pouring 1 can or picking up 2 cans will cause the finale to start.
- Removed randomness from panic wave horde sizes, it will now always spawn 20 common instead of a random number which would differ between teams.
Developer Note: Due to limitations with modifying finale scripts, this applies to all configs.
Map Items
- Added 1 melee weapon spawn before the elevator.
- Added 1 melee weapon spawn by the information stand.
Ammo Piles
Hittables
Exploits Blocked
Out of Bounds
Stuck Spots
Nuisance & Quality of Life Changes
- Blocked gas cans (and players) from landing in unreachable locations above various storefronts.
- Blocked gas cans from being launched into various unreachable locations by the infected.
Props
Ladder / Elevator Attack Nerf
- Added railings in the elevator, allowing survivors to stand on them.
Map Sounds
Particles and Visual Effects
Clips
Triggers
Ladders
Spit Block
- Spit does not deal damage in the elevator.