Cold Stream 2 South Pine Bridge - Derpduck/L4D2-Comp-Stripper-Rework GitHub Wiki
Cold Stream Maps
Distance Points
Vanilla: 600 Zonemod 1.9.X: 600 Rework: 600
Tank Ban Range
Vanilla: Static Zonemod 1.9.X: N/A Rework: 82% - 100%
- Ban range starts just before the event.
Event Horde Limit
Vanilla: N/A Zonemod 1.9.X: No Event Rework: 120
Director & Event Modification
- Remove the static tank - tanks can now spawn anywhere.
- Made the hittable rock spawn in a consistent and accessible position, since the trigger for it falling no longer happens.
- Increased the delay between exploding the barrels and the event starting.
- Prevented the event explosion from damaging players.
- The event will stop once survivors reach the door at the end of the tunnel.
Map Items
Ammo Piles
- Added an ammo pile in the truck by the alarm car.
Hittables
- Fixed the hittable rock not spawning due to global
prop_physics_multiplayer
fix. - Added 2 hittable dumpsters before the event.
Exploits Blocked
- Blocked survivors getting out of bounds behind a fence before the event (replaces TLS clip).
- Blocked survivors from skipping the event by jumping over the tent / fence.
Out of Bounds
- Blocked players from going out of bounds above the end tunnel.
Stuck Spots
- Prevented a stuck spot on the ambulance one way drop fence.
Nuisance & Quality of Life Changes
- Blocked LOS under humvees.
- Solidified trash bags by the event.
- Solidified non-solid fences by the event.
Props
- Added a rock in the valley before alarm car.
- Added rocks in the valley before the event.
- Added boxes on the platform above the end saferoom.
Ladder / Elevator Attack Nerf
Map Sounds
- Event alarm sound fades out after a few seconds.
Particles and Visual Effects
- Removed bright light in the tunnel.
Clips
- Removed TLS clips:
- Clip on fence before the event (replaced).
Triggers
Ladders
- Added infected ladders to get over fence before the event.