Minecraft 1.21.11 - Darkona/droplets-of-thirst GitHub Wiki

Minecraft 1.21.11

Droplets of Thirst for Minecraft 1.21.11 runs on Minecraft 1.21.11 and NeoForge 21.11.45 or newer (branch 1.21.11, jar droplets-of-thirst-1.21.11-1.0.0.jar). Thirst, water purity, effects, config files, data maps, commands and the API work as the rest of this wiki describes for 26.3. This page lists what is different.


Players

Vampires (Supernatural)

A Supernatural vampire gets thirsty like anyone else, and only blood quenches its thirst. Its thirst bar has blood-red droplets.

  • Thirst goes down with the same activity and climate rules as for other players.
  • Water, other drinks, food, rain, Quenchness and drinking by hand give a vampire nothing: no thirst, no quenched and no purity effects. Hand drinking is off for vampires. The HUD shows no preview for these items.
  • Supernatural's blood bottle gives thirst 6 and quenched 6. Blood has no purity, so it never makes a vampire sick.
  • Items in the item tag droplets_of_thirst:blood hydrate vampires with their values in the drinks data map. By default it holds #supernatural:blood.

Reliquary

Drinking from the Emperor's Chalice hydrates like a drink of pure water (thirst 4, quenched 5, no extra pure water bonus). The Infernal Chalice does not hydrate. Reliquary's potions give thirst 2 and quenched 3.


Configuration

compat.toml has a [reliquary] section, read only with Reliquary installed:

Key Default Meaning
reliquary.emperorChaliceCooldown 0 Ticks (20 = 1 second) before the Emperor's Chalice can be used again after a drink. 0 = no cooldown (0-72000)

Other keys that exist on 1.21.11 and not on 26.3:

Key Default Meaning
client.toml Bar Colors.vampire #B3121B Droplet colour for Supernatural vampires. It wins over every other colour
gameplay.toml effects.quenchnessPotion true Switches the brewing mixes, which are registered in code. Not synced: keep the same value on the server and the clients, or the brewing stand may not accept prismarine crystals on the client

Modpack makers

The data formats are those of Minecraft 26.2: brewing in code, the loot format with functions and conditions lists, and the Reliquary drink values. The differences:

  • Pack format: datapacks declare "min_format": 94, "max_format": 94 in pack.mcmeta.
  • Loot modifiers: NeoForge 21.11 loads only the loot modifiers listed in neoforge:loot_modifiers/global_loot_modifiers.json. A datapack that adds its own modifiers must list them there. gameplay.toml loot.enabled turns the Droplets of Thirst chest loot off as on 26.3.
  • Blood: the item tag droplets_of_thirst:blood and the drink value of supernatural:blood_bottle.

Mod compatibility

Tested with Jade 21.1.7, JEI 27.44.0.104, AppleSkin 3.0.8, Serene Seasons 21.11.0.5, Traveler's Backpack 10.11.7, Reliquary 2.0.84 and Supernatural 3.3.4, all for Minecraft 1.21.11. Minimum versions when installed: JEI 27.44, Serene Seasons 21.11, Traveler's Backpack 10.11.5, Reliquary 2.0, Supernatural 3.3.

  • Create, Farmer's Delight and its addons, Cold Sweat and Vampirism have no Minecraft 1.21.11 version, so this version does not have their integrations. Minecraft 1.21.1 tells what these integrations do there.
  • KubeJS has no Minecraft 1.21.11 version.

Mod developers

  • Declare the dependency in neoforge.mods.toml with type = "optional".
  • The Maven version is 1.21.11-1.0.0.
  • The API is the same as on 26.3.