Template Levels - DarklightGames/DarkestHour GitHub Wiki
Template levels speed up the time required to create a new map. They are useful in that, they have most things already setup to begin working on the design of the level. For example, they have a terrain, sky box, black room, fog, and even a palette of statics. They can make it easier for both new and experienced levelers to create new maps.
How to use a template level
- Download and extract the level to your DarkestHour/Maps folder
- Open the level in the editor
- Immediately save-as to any name of your choice (should start with "DH-")
- Begin working on your level, the template will remain so you can reuse it
Available Templates
Template_Normandy
Terrain Size: 65536x65536 UUs (1086x1086 meters)
Description: For creating new Normandy or summer/hedge maps. Comes with palette of common summer assets.
Template_BelgiumForest
Terrain Size: 65536x65536 UUs (1086x1086 meters)
Description: For creating new post Normandy forest maps (Non-snow Belgium Forests). Comes with palette of higher quality trees, recommended to keep fog values moderately low.