FAQ - D3X1KAXYZ/Project_Brutality GitHub Wiki

Frequently Asked Questions

Ports

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What port do I use to PB3.0?
Source
Port
Minimum
Version
Notes
GZDooM 4.5.0 Use the latest version for guaranteed compatibility
LZDooM 3.88a May be discontinued at anytime. Compatibility is not guaranteed.
Zandronum Not supported
  • Zandronum does not support ZScript.
  • There are no Official versions of PB3.0 for Zandronum, nor are there plans to make one.
    Any Zandronum pb3.0 builds are fan made and have no affiliation to the project.
    We are not responsible for any bugs or the development of said mods

    How do I play on IOS?

    Sadly, there currently is no known PB compatible GZDooM port for IOS

    How do I play on Android?

    You can play using Delta Touch.Note: We are not sponsored by or affiliated with Delta Touch or Open Touch Gaming.
    There are currently no other PB compatible Gzdoom ports for android at the time of of writing this.

    Is it ok if I port it over to Zandronum?

    You are welcome to try, though do be respectful of our work and use proper modding etiquette.

    Loaders and Add-ons

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    What is a loader?

    A front end mod Loader/launcher is program that makes it easy to configure your source port of choice to run mods and add-ons
    Do I really need this? Drag and drop works just fine for me.
    We highly recommend one, as some mods and add-ons do not load properly. It also makes debugging issues and swapping mods in and out so much easier.

    I am looking for a loader. Any recommendations?

    Developer Recommendations
    The following tables of loaders are based on personal experiences, not cold hard facts. Some info may not be entirely accurate.
    Mobile Key
    key W L M βœ… ⚠️ ❌ ❕ ❓
    Windows Linux Mac Binary
    Available
    Can be compiled for not supported some self assembly required Unknown
    Loader Pros Cons Notes Platforms
    ZDL
    zdoom launcher

    Releases:
    3-1.1
    3.2.2.2
    Fork W L M
  • A popular launcher
  • Simple and Flexible
  • Configs dont always work
  • Development is stale
  • No built-in library function
  • There are several different forks, making finding the latest version confusing.
  • Version 3.2.2.2 is the last qbasicer build to include binaries.
    Newer versions do exist but they require users to compile it themselves into a binary.
  • lcferrum
    3-1.1

    βœ…

    βœ…

    ⚠️
    qbasicer
    3.2.2.2

    βœ…

    ⚠️

    ⚠️
    DoomRunner other W L M
    • Flexible
    • Infinite preset list
    • Highly configurable DMFLAGS and multiplayer settings
    • No built-in mod library function
    • Similar feature set and design to zde
      • Does not have a built in console output logger
    • Development seems to be slow but active
    Arch-linux
    βœ…

    βœ…

    ❌
    SSGL
    super shotgun launcher
    Windows Linux Mac
  • Modern design
  • GUI Themes
  • Perfect for beginners
  • Good for casual players
  • Multi-platform (Windows, Mac, Linux)
  • Development is slow
  • Not so great for veterans
  • Not as flexible as the above
  • Works best with simple directory layouts
  • May be a bit confusing for anyone familiar with other loaders
  • Loading directories and files with unrecognized extensions require command-line

  • βœ…

    βœ…

    βœ…
    Other launchers
    Loader Platforms Pros Cons Notes
    DML
    Stable
    Windows (.exe)
    Beta
    Windows (.exe)
  • Flexible
  • Library allows multiple paths
  • Port video and rendering settings
  • UI is window heavy
  • Has issues with UI refresh/updates
  • Might be a bit overwhelming at first
  • UI text and elements are not uniform
  • Loading directories and files with unrecognized extensions require command-line
  • Windows only
  • ZDE
    Stable
    Windows (.exe)
    Dev build (source)
    most platforms
  • Multiplayer and video configuration settings
  • Flexible
  • Helpful for debugging
  • 10 quick profile buttons
  • Development is active, but slow
  • Only 1 pwad directory configurable in library
    • Similar feature set to Doom Runner
      • Would only recommend ZDE over Doom Runner if you are a developer
      • The ability to pipe zdoom output to ZDE's console is handy for debugging
    • Using Ipk3s and other unconventional IWAD files requires deselecting Options->Check for IWAD
    • released for windows, however can be built for other platforms

    My add-ons won't load properly. I keep getting errors.

    1. Make sure your load order is correct
      1. Maps
      2. Maps come first in order for Project Brutality or any mods to override the necessary files to make it compatible.
      3. Music Mods
      4. Music mods come after maps so they can override any music that the map may have.
      5. Main Mods
      6. Project Brutality and other mods sit here so they can override the map files but don’t override addon files.
      7. Mod Addons
      8. Supported addons/mods come after your main mod so they don’t get overwritten and cause errors.
      9. HUDs
      10. Heads Up Display addons (HUDs) come last in order to get all the necessary items and mechanics integrated into the HUD.
    2. Check for any updates
    3. Check your addons for compatibility issues
      • Add-ons of the same type may cause issues
      • Some addons may have their own load order requirements. You should consult any posts or documentation included with add-ons
      • Look through the console output for red error messages. Yellow messages can just be ignored as they are warnings, not errors.
      • If all else fails, remove/deselect all add-ons and start re-adding the add-ons one by one

    Where can I find or share my add-ons for PB3.0?

  • Project Brutality Public Discord Server
  • The Brutal Repository
  • Project Brutality website
  • Project Brutality

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    When will PB 3.0 be released?

    When its done. We do not have a date or an estimate. It could come out tomorrow, it could come out in 10 years, or it could never come out. It would be nice if we could see the future, but we cannot. We have a lot of work to do, so please be patient. If you need your PB fix, play PB 2.03 or download the 3.0 dev build.
    Why is it taking so long? BD came out years ago. Why don't my BD and old PB add-ons work with the latest dev build?

    Over the years, PB has evolved from a mere addon to a extended version of brutal doom. With 3.0, however, We are breaking away from BD entirely and completely overhauling the mod. Once the mod is finished, it will have a New gore system (powered by nashgore), new monsters and AI, New weapons and sprites, etc. Currently, we are in the middle of the weapon overhaul, and have started overhauling some monster code. There is still a lot more to do, and nothing is exactly set in stone, so keep this in mind while playing.

    The main menu is messed up. The logo and menu are overlapping.

    You need to Enable Clean menu scaling in GZDooM by turning the following setting off:
    Full Options Menu β†’ Miscellaneous Options β†’ Disable Clean Menu Scaling.
    ⚠️ **GitHub.com Fallback** ⚠️