data gameModes.json - CyanAutomation/judokon GitHub Wiki
This file defines the navigation options and rules for each game mode. Every object in the array includes:
An id used for linking modes. name and japaneseName fields for display. description explaining the mode. category for organizing the mode (e.g., mainMenu, teamBattle, or submenus). An order integer for menu positioning. The url of the HTML page. isHidden to toggle visibility. A rules sub-object with extra parameters (round count, team size, or additional options). The initial entry demonstrates these fields:
{ "id": "shiai", "name": "Shiai (Battle Mode)", "japaneseName": "試ε (γγγ«γ’γΌγ)", "description": "A standard one-on-one battle mode where players compete to win.", "category": "mainMenu", "order": 20, "url": "shiai.html", "isHidden": true, "rules": { "rounds": 25, "teamSize": 25, "maxScore": 10, "gender": "any" } }