Driving a car in the sim - CurryKitten/CurryKitten-Sim GitHub Wiki
New in 0.52b is the ability to drive as a car. This is very much an experimental feature and may change significantly in future releases. The car is selected in the same way as the plane or the quad is via the scenarios menu. By default, you are given an arcade-style view.
https://github.com/CurryKitten/CurryKitten-Sim/blob/master/Wiki/052b-car-arcade.jpg
The controls are a little different for the car - the reason being that we attempt to use a single stick for driving and another to look around. The pitch stick controls the throttle, with the midpoint being off, and down going into reverse. The roll stick operates the steering.
The throttle and yaw control the FPV camera, but this is only available in the FPV view. To toggle between FPV and Arcade view, press C
https://github.com/CurryKitten/CurryKitten-Sim/blob/master/Wiki/052b-car-fpv.jpg
Whilst using the car, the reset key/switch still works. Flip isn't implemented, but the car should automatically right itself if it flips over. There are no alternative FOV options available in the car at this time.
As an experimental feature, the car is only available offline - but should be available online in future releases depending on the feedback.