Combiner - CraftKontrol/GroundGen-for-Touchdesigner GitHub Wiki
Terrain Network Splatmap Network
2D OperatorIntroduction
The combiner operator merges two input attributes into a single output layer. This is particularly useful for creating complex terrain features by blending different heightmaps, textures, or masks together.
Parameters
- Blend Mode: Determines how the two input layers are combined. Common modes include additive, multiplicative, and average blending.
- Opacity: Controls the transparency of the top layer, allowing for subtle blending effects.
- Mask: An optional input that defines areas of influence for the blending operation, enabling more targeted effects.
Usage
To use the combiner operator, connect two input layers and configure the parameters to achieve the desired blending effect. This operator is ideal for creating layered terrain textures, merging different biomes, or combining various detail maps into a cohesive final output.