Tutorial: Win Screen - CodingDino/Dino-Unity-Toolkit GitHub Wiki

Creating a win screen is identical to the process for creating a title screen - it requires some text (such as "You win!") and a button to take you back to the Title. Follow the tutorial for creating a title screen to create the win screen: Tutorial: Title Screen.

To get to the win screen, you player will need to trigger a "win state" in your game. This is often done by reaching a certain goal point in the game. See the tutorial about doors to see how to detect when a player has reached a goal point: Tutorial: Doors.

If you want the player to go to the win screen after killing a certain number of enemies, or when collecting a certain number of items, you could use a score system and when the number reaches a set maximum, trigger a scene change to the win screen. See Tutorial: Score.