running_vcg - Code-Over-Time/varcade_games GitHub Wiki
From your terminal, open the build_tools
directory:
cd ~/code/build_tools
We'll use Vim
to create a settings file for our local environment.
If you haven't used Vim before, this may be a strange experience.
First type vim .env.local
in your terminal and hit return
. This will result in a blank screen.
Next press i
to enter insert mode and then type the following line:
ENV_CODE_OVER_TIME_ROOT=/home/<your user name here>/code/varcade_games
Note: This is the 'path' to your code. It's how the build system knows where everything is - make sure this matches the exact path to where you cloned the varcade_games repo.
Then press the esc
key and type :wq
and hit return
If you did everything exactly as I've written above, there should now be a new file in the build_tools
directory called .env.local
. This file tells the build scripts where the code is, so it's pretty important.
You should now be able to open this file in VSCode. If you have any issues with Vim you can create the file via VSCode - but it's good to start wrapping your head around Vim now, as it will be useful in the future.
Next we need to install a couple tools for building and running the project:
sudo apt install make
sudo apt install docker-compose
Make sure docker is running (in Windows). Open Docker and open the setting screen to:
Docker > Settings > Resources > WSL Integration > Enable integration with additional distros
Make sure that Ubuntu-20.04
is checked in the Enable integration with additional distros
section:
Back in your terminal, run:
make build
This will kick off a build of the various different applications. This will take a few minutes as all of the dependencies will need to download.
Nearly there!
All we need to do now is run make start
from the Ubuntu terminal.
That will start up all of the applications and you can check their state by running make ps
.
If any of the services fail to start, run make start
again.
Before we can actually interact with Varcade Games we need to initialize the database.
Run the following command to connect to the game-portal
application:
docker exec -it game-portal bash
Next run:
./manage.py migrate
You will see some output like this:
Next run:
./manage.py createsuperuser
You will need to follow a few steps to create your admin user account for managing Varcade Games.
We have one final thing to do - that is set up our local networking environment.
Open notepad
as administrator.
Then select File > Open
and navigate to C:\Windows\System32\drivers\etc\
and open the file called hosts
. The directory may appear empty, so be sure to select all files
from the drop down at the bottom right that says text files
.
Add the following line to the bottom of the file:
127.0.0.1 varcade.local api.varcade.local games.varcade.local matchmaker.varcade.local rps.varcade.local
Save and close notepad.
Add the following line to the bottom of /etc/hosts
:
127.0.0.1 varcade.local api.varcade.local games.varcade.local matchmaker.varcade.local rps.varcade.local
The following command will take care of that for you:
echo "127.0.0.1 varcade.local api.varcade.local games.varcade.local matchmaker.varcade.local rps.varcade.local" | sudo tee -a /etc/hosts
Now, if you point your browser at localhost:8002
you should arrive at the landing page for Varcade Games
.
You can log in with the username and password you entered in the previous step when you ran ./manage.py createsuperuser
.
Unfortunately there won't be much to see.
We need to add game...