Entity Progression - CiscuLog/Survivor-s-Elegy GitHub Wiki
In Survivor's Elegy, some entities have a distinct evolution depending on their kind. Those changes are influenced by natural processes like Rotting and Withering, or forced conditions like Zombification.
Here are some of them!
graph LR;
human[Human];
subgraph piglins
piglin[Piglin]; brute[Piglin Brute];
end
hoglin[Hoglin]; horse[Horse]; wolf[Wolf]; allay[Allay]; vex[Vex]; rabbit[Rabbit]; killer_rabbit[Killer Rabbit];
subgraph illagers
villager[Villager]; pillager[Illager]; evoker[Evoker]; trader[Wandering Trader]
end
subgraph zombies
subgraph human_zombies
zombie[Zombie]; drowned; husk
end
zillager[Zombified Illager];ziglin[Zombified Piglin];zoglin[Zoglin];zhorse[Zombified Horse]; zwolf[Zombified Wolf];
end
subgraph skeletons
subgraph human_skeletons
skeleton[Skeleton]; stray[Stray]; bogged[Bogged]
end
skeleton_illager[Illager Skeleton]; skeleton_piglin[Piglin Skeleton];skhorse[Skeleton Horse]; skwolf[Skeleton Wolf]
end
subgraph withered entities
wskeleton[Wither Skeleton]; vwskeleton[Withered Illager Skeleton]; pwskeleton[Withered Piglin Skeleton]; wskwolf[Withered Skeleton Wolf];
end
human -- zombifies --> human_zombies -- rots to --> human_skeletons;
skeleton -- withers --> wskeleton; bogged -- withers --> wskeleton;
illagers -- zombifies --> zillager -- rots to ---> skeleton_illager -- withers --> vwskeleton;
zillager -- cures --> villager
piglins -- zombifies --> ziglin -- rots to --> skeleton_piglin -- withers --> pwskeleton;
hoglin -- zombifies --> zoglin --rots to --> death(death)
horse -- zombifies --> zhorse -- rots to --> skhorse
allay -- zombifies --> vex
rabbit -- zombifies --> killer_rabbit
wolf -- zombifies --> zwolf -- rots to --> skwolf -- withers --> wskwolf