2.5. Lighting and Textures - CiarennHollis/TheTemple GitHub Wiki

Texturing

The Theme of this level is a Greco-roman-ish style temple. With the maze in the lower levels of the map, I wanted to gently convey the story of the Minotaur. Some of the modeling done does this, but I wanted to use textures that would enhance this narrative. As the player gets deeper into the temple, the environment turns from this bright white to a dark gritty stone.

Process

  • I didn't start texturing until the bulk of the geometry had been modeled.
  • Textures from a few different ways I found and from the original id wads were compiled into a custom wad. The wads I found are linked in the Credits Page of this wiki.
  • I went through the map, texturing one room at a time.

Lighting

I decided to make it nighttime in the outdoor areas of the map. So, I lit those areas according to the direction of the moon in the scene. As the player progresses through the level, the lighting of the indoor areas slowly gets darker. The Labyrinth has more dramatic lighting.

Process

  • I didn't start adding lights until the bulk of the texturing was done.
  • I went through the map, lighting one room at a time.

End Result

Atrium

Screenshot (38)

  • Moonlit atrium

Lounge Area

Screenshot (40)

  • Moonlit lounge

Worship Area

Screenshot (44)

  • View of the statue in the center

The Balcony

Screenshot (48)

  • View of the statue and gold key from the balcony

Rest Area

Screenshot (49)

  • View of the rest area and its carved walls

Dungeon

Screenshot (50)

  • View from the dungeon entrance

Screenshot (53)

  • View of the path down to the labyrinth

Labyrinth

Screenshot (54)

  • View from the labyrinth entrance

Screenshot (55)

  • View of the labyrinth entrance

Screenshot (60)

  • View of one of the paths to a door in the labyrinth

Miscellaneous

Screenshot (62)

  • Elevator room before re-entering the worship area

Screenshot (64)

  • View out the door that opens after the shambler is killed

Note

  • I used lighting and texturing to address some of the Critiques from the previous playtest.

Gold Key Issue

Screenshot (65)

  • Some players either couldn't find the gold key or didn't know they needed it until the end
  • The area where it is has been lit so it catches the player's attention while fighting in the Worship area