4. Root folder building - ChrisDKN/Amethyst-Mod-Manager GitHub Wiki
Root Folder Building
The manager supports root folder building,
This can be a way to add certain frameworks to the game without having to keep them in the game's install directory all the time.
To do this:
- Right click the Root folder separator found at the bottom of the modlist panel
-
Click open folder, This folder is in the staging directory for the configured game.
-
Add the files you wish to move the the games root folder
-
In this example I've added the BepInEx files for subnautica
-
Now when we deploy those files will be transfered to the games root folder and removed when we restore
-
If any of these files already existed in the games root folder, they will be replaced and backed up in the staging folder
-
There is a checkbox on the separator that can disable this feature, If the folder is empty then nothing will happen anyways.
Option 2 - Right click menu
There is now a much easier method than shown above, Simply right click a mod and enable root folder install, This will flag the mod to be installed to the root folder. The above method can still be used