Game rules - Ch1216/splatcraft-forge GitHub Wiki
Splatcraft has its own gamerules, in-game each gamrule is prefixed with "splatcraft."
List of Game Rules
Gamerule | Description | Default |
---|---|---|
coloredPlayerNames | Whether player's nametag matches their ink color | false |
dropCrateLoot | Whether Sunken Crates should drop their loot when they are mined and not by inking it open | false |
infiniteInkInCreative | Whether players in creative need ink or an ink tank to use Splatcraft weapons | true |
inkableGround | Whether blocks should be inkable with splatcraft weapons | true |
inkDamageCooldown | Whether ink damage bypasses hurt resistance time | false |
inkDecay | Whether ink should disapear off blocks | true |
inkDecayRate | The likelyhood of ink decaying per tick | 3 |
inkDestroysFoliage | Whether crops, saplings, and replaceable plants are destroyed when the block below them is inked | true |
inkFriendlyFire | Whether ink damages players of the same color | false |
inkHealing | Whether health regenerates when a player is submerged in ink | true |
inkHealingConsumesHunger | Whether health regeneration when being submmerged in ink should consume hunger | true |
inkMobDamagePercentage | The percentage of full(player) damage from splatcraft weapons that should be dealt to mobs | 70 |
keepMatchItems | Whether players keep Splatcraft main weapons, ink tanks and some cosmetics, after dying | false |
rechargeableInkTank | Whether ink should regenerate in Ink Tanks | true |
requireInkTank | Whether ink is required to use Splatcraft Weapons | true |
universalInk | Whether players can swim in enemy ink | false |
waterDamage | Whether players are damaged by water | false |
Additional behavior
-
keepMatchItems
- Items kept by the game rule is determined by the
#splatcraft:match_items
item tag
- Items kept by the game rule is determined by the
-
waterDamage
- Players with the Water Breathing effect will not take water damage