Changes of note due to version 72025.a3 so far - Catman-232/Homebrewery GitHub Wiki

The Bow WeaponProjectileSets have been replaced with "Arrow" ones:

  • arrow
  • arrow_nature
  • arrow_pierce
  • arrow_shadow
  • arrow_water

A new WeaponProjectileSet exists:

  • magitekBurstGun

New Weapon Meshes:

  • _playerDeathKnightSword
  • _weapon_blade03 (I might have just missed this before)
  • _weapon_blade08
  • polearm_05
  • gun_00

Missing Weapon Meshes (removed or renamed, I don't know):

  • katar_05
  • _bell_06

Here's a big suck, it seems that some gear Meshes and ArmorRenders have actually been removed! Meshes that didn't turn up in their Dictionary when loading:

  • maidArmor_collar
  • thiefArmor_collar - reimported
  • vikingArmor_collar - reimported
  • warlockArmor_collar - reimported

ArmorRenders seem to have been condensed and maybe need reinvestigating, I'm almost glad I never got around to doing so for custom model importing since it would likely be broken right now anyway.

I can tell which ones are the helms since they are labeled "helmRender" so here's the changes I've seen for those:

  • hood01 is gone, but there's now a `hood`` which is probably the same thing just renamed
  • carbuncleHat is new
  • fullHelm is new

Chestrender ones seem to have been condensed into:

  • chestMesh_00 (Also has a boobOverrideMesh part to it)
  • chestTabard_00
  • chestTabard_01

Chestpieces have a NEW field called _hipMesh, there are two ArmorRenders named for it called:

  • hipMesh_00
  • hipMesh_01 (The Fuguefall Duster uses this)

Legpiece ones seem to have been condensed into:

  • belt_00 (One item I found using it so far had the texture for it named beltSash01_tex01)
  • legCuffs_00
  • legCuffs_01

As for the other ArmorRenders:

  • robeSkirt01 appears to have been renamed to robeSkirt
  • armCuff01 might have been renamed to armCuffs_00
  • armCuff02 might have been renamed to armCuffs_01
  • armCuff03 might have been renamed to armCuffs_02