Changes of note due to version 72025.a3 so far - Catman-232/Homebrewery GitHub Wiki
The Bow WeaponProjectileSets have been replaced with "Arrow" ones:
arrow
arrow_nature
arrow_pierce
arrow_shadow
arrow_water
A new WeaponProjectileSet exists:
magitekBurstGun
New Weapon Meshes:
_playerDeathKnightSword
_weapon_blade03
(I might have just missed this before)_weapon_blade08
polearm_05
gun_00
Missing Weapon Meshes (removed or renamed, I don't know):
katar_05
_bell_06
Here's a big suck, it seems that some gear Meshes and ArmorRenders have actually been removed! Meshes that didn't turn up in their Dictionary when loading:
maidArmor_collar
thiefArmor_collar
- reimportedvikingArmor_collar
- reimportedwarlockArmor_collar
- reimported
ArmorRenders seem to have been condensed and maybe need reinvestigating, I'm almost glad I never got around to doing so for custom model importing since it would likely be broken right now anyway.
I can tell which ones are the helms since they are labeled "helmRender" so here's the changes I've seen for those:
hood01
is gone, but there's now a `hood`` which is probably the same thing just renamedcarbuncleHat
is newfullHelm
is new
Chestrender ones seem to have been condensed into:
chestMesh_00
(Also has a boobOverrideMesh part to it)chestTabard_00
chestTabard_01
Chestpieces have a NEW field called _hipMesh, there are two ArmorRenders named for it called:
hipMesh_00
hipMesh_01
(The Fuguefall Duster uses this)
Legpiece ones seem to have been condensed into:
belt_00
(One item I found using it so far had the texture for it namedbeltSash01_tex01
)legCuffs_00
legCuffs_01
As for the other ArmorRenders:
robeSkirt01
appears to have been renamed torobeSkirt
armCuff01
might have been renamed toarmCuffs_00
armCuff02
might have been renamed toarmCuffs_01
armCuff03
might have been renamed toarmCuffs_02