POLICIES - CanPixel/BadOptics GitHub Wiki
Depending on your state ideology, you will receive a collection of policies you can choose to enact.
Be tactical with your playstyle, create your own way of government!
- Get rid of right wing population (Gulag)
- Get rid of left wing population (Death Flights)
- Make citizens more liberterian (Liberation Rally)
- Make citizens more authoritarian (Personality Cult)
- Population Count +1 / -1 (Supply & Depend), (Kamikaze)
- Freeze your public opinion The People's Worthless Voucher
- Deradicalize / Radicalize entire population (Surveillance), (The Purge)
- Completely reshuffle / reset ideologies (Overton Shift), (Censoring)
-
Tinker with other countries’ ideologies / influence / trade (The Marketplace Of Ideas)
-
Resetting the ideology of an attacked country (Scorched Ideology)
-
Immediately convert another country to your ideology Prophet's Sales Pitch
-
Do absolutely nothing [(Neoliberal)(#neoliberal)
-
Starting wars (Imperial March), (Blitzkrieg), (Tribalwar), (Saintless Siege), (Kamikaze), (Robot Takeover), (Roman Conquest), (Great Pacific Garbage Match), (Special Military Operation)
-
Halting wars (Cease for Peace)
-
Swapping positions, movement without war (Territorial Swap)
-
Alliances lock the ability to declare war on the player for X turns (Geo-Alliance)
-
'Manually' pleases a selected country which temporarily increases their positivity towards you (Diplomatic Agreement)
-
Encourage other balls into starting wars against neighbouring countries. (Dutiful Warmonger)
- Temporarily disable revolts (Freedom of Disassociation)
- See public opinion outcome estimates before applying them, for X turns (Big Brain Chip)
- More answer weight/impact for X turns (Populism)
Ends the game. Centrists are too moderate to even give up
Massively increase the impact of your answers for 8 turns
Impress citizens of your personal grandeur, turning them into authoritarians
Devastates a country and one of its neighbours
Through +
Bomb the ideology out of a country, reverting it to centrism
Reshuffle the populace & bleep out some ideas
Limit the expression of your people and force deradicalization
Throw all economically left-wing ideologies out of a helicopter
Through +
"Educate" all economically right-wing ideologies
Through +
Loud-mouthed crowd rally advocating for libertarianism
Recreationally obliterates a country and one of its neighbours, at a slight discount
Through +
General population sweep that radicalizes
Recklessly start throwing random garbage towards a country for 6 War Turns
Your populace can't start a revolt for 8 turns. Why revolt if you got freedom?
Import a new citizen into your populace
Literally do nothing
Shift the overton window and completely reshuffe your populace
Let a country gradually become your ideology through trade influence. Active for 10 turns
Immediately convert another country to your ideology
Freeze your public opinion for 6 turns
Offensive warfare designed to strike swiftly within 4 War Turns
Global frenzy! Go on a giant rampage for 10 War Turns
Automatically conquer a country by sacrifice
Declare a country's independence or something, causing a war lasting for 8 War Turns somehow.
Encourage another country to declare a war on a neighbour
Glorious conquest by military force for 10 War Turns
Strong diplomatic ties with a country for 12 turns. Locks the ability to declare wars
Temporarily buffs a country's opinion of you
Move your country without wars! Swaps territories with a selected country
Halts your ongoing war
You gotta stick to your roots after engaging with sticks! 10 War Turns
Create a divine schism by sword for 8 War Turns
Violent skirmish without some prophet guy telling you to do so. 8 War Turns
0s and 1s, execute me! Technological siege for 8 War Turns
See public opinion estimates before answering for 5 turns
Steal the identity of an entire country