Drying Rack - CanINotUseTruth/Foodables GitHub Wiki
Drying Rack - Guide
Overview
The Drying Rack is the first of Foodables' new crafting processes transforming raw ingredients into preserved foods with enhanced nutrition and storage benefits. This crafting process allows players to create jerky, dried spices, and other processed items through a time-based drying process.
Wood Variants & Crafting
Available Wood Types
Drying racks come in 11 different wood variants, each with identical functionality but different aesthetic appearances:
Wood Type | Visual Style | Biome Match |
---|---|---|
Oak | Classic light brown | Plains, Forest |
Spruce | Dark brown | Taiga, Mountains |
Birch | Pale yellow-white | Birch Forest |
Jungle | Rich orange-brown | Jungle |
Dark Oak | Deep dark brown | Dark Forest |
Acacia | Orange-red | Savanna |
Crimson | Red Nether wood | Nether |
Warped | Cyan Nether wood | Nether |
Mangrove | Reddish tropical | Mangrove Swamp |
Cherry | Pink decorative | Cherry Grove |
Pale Oak | Light cream | Pale Garden |
Crafting Recipe
All drying racks use the same simple recipe pattern:
Recipe Notes:
- Use 3 wooden slabs of any matching wood type
- Each wood type creates its corresponding drying rack variant
- Crafting yields 1 drying rack per recipe
Complete Drying Recipe Database
🥩 Meat Jerky Production (2.5 Minutes)
Premium preserved meats with excellent saturation
Input Item | Output Item | Drying Time | Hunger Gain | Saturation Gain |
---|---|---|---|---|
Salted Beef Strips | Beef Jerky | 2400 ticks | +9 hunger | 6.75 saturation |
Salted Chicken Strips | Chicken Jerky | 2400 ticks | +7 hunger | 5.25 saturation |
Salted Bacon Strips | Bacon Jerky | 2400 ticks | +9 hunger | 6.75 saturation |
Salted Lamb Strips | Lamb Jerky | 2400 ticks | +7 hunger | 5.25 saturation |
Salted Rabbit Strips | Rabbit Jerky | 2400 ticks | +7 hunger | 5.25 saturation |
Salted Zombie Flesh | Zombie Jerky | 2400 ticks | Safe to eat, removes negative effects |
Jerky Production Process:
- Obtain Raw Meat - Hunt animals and cut meat down into raw meat strips
- Add Salt - Combine raw meat strips with ground salt to create salted strips
- Drying Process - Place salted strips in drying rack for 2 minutes
- Harvest - Retrieve high-nutrition jerky
🌶️ Spice & Seasoning Drying (2 Minutes)
Enhanced flavoring ingredients
Input Item | Output Item | Drying Time | Culinary Use |
---|---|---|---|
Peppercorn | Dried Peppercorn | 2400 ticks | Grinding into ground pepper for seasoning |
📦 Miscellaneous Items (1 Minute)
Utility item processing
Input Item | Output Item | Drying Time | Purpose |
---|---|---|---|
Wet Carton | Carton | 2400 ticks | Packaging and storage containers |
Drying Rack Mechanics
Timing System
- Game Time: 20 ticks = 1 second in Minecraft
- Standard Drying: 2400 ticks = 2 minutes
Placement & Operation
Placement Requirements:
- Must be placed against a solid block face
- Supports 4 directional orientations (North, South, East, West)
- Can be waterlogged but drying will not function when underwater
Usage Instructions:
- Loading: Right-click with a valid drying ingredient to hang it on the rack
- Processing: Item hangs visibly while drying timer counts down
- Harvesting: Right-click with empty hand to retrieve dried result
Advanced Features
Waterproofing System:
- Drying racks can be waterlogged for aesthetic purposes
- Important: Drying process is disabled when waterlogged
- Remove water to resume normal drying functionality
Block Properties:
- Hardness: 2.0 (similar to wood planks)
- Blast Resistance: 3.0 (moderate explosion protection)
- Tool: Any tool works, axe is most efficient
- Sound: Wood breaking/placement sounds
Troubleshooting & Tips
Common Issues
❌ Items not drying
- Check if drying rack is waterlogged (remove water)
- Verify item is a valid drying recipe ingredient
- Ensure sufficient time has passed (2 minutes for most items)
- Server tick rate issues may affect timing
❌ Items disappearing from rack
- Items drop when rack is broken - place carefully
- Creative mode doesn't consume items but still processes
- Check surrounding hoppers for automatic item collection
❌ Visual glitches with hanging items
- Items render based on rack orientation
- Resource pack conflicts may affect item display
- Restart client if item textures appear incorrect
Recipe Development & Modding
Understanding Recipe Structure (Updated 2025)
The drying rack system has been modernized to use Minecraft's standard recipe infrastructure for better compatibility with recipe browsing mods like REI.
New Recipe Location:
/data/foodables/recipes/drying_rack_[recipe_name].json
Modernized Recipe Format:
{
"type": "foodables:drying_rack",
"ingredient": "foodables:input_item",
"result": {
"id": "foodables:output_item"
}
}
Modpack Integration (Updated 2025)
Adding Custom Recipes:
- Create new JSON files in
/data/foodables/recipes/
using thedrying_rack_
prefix - Use the new standardized recipe format with
type: "foodables:drying_rack"
- Test recipe balance with existing food progression
REI Integration:
- Planned to be implemented - WIP
Nutrition Comparison
Jerky vs. Cooked Meat Analysis
Food Type | Hunger | Saturation | Efficiency Rating |
---|---|---|---|
Cooked Beef | 8 | 6.4 | Baseline |
Beef Jerky | 9 | 6.75 | 12.5% improvement |
Cooked Chicken | 6 | 3.6 | Baseline |
Chicken Jerky | 7 | 5.25 | 45% improvement |
Cooked Porkchop | 8 | 6.4 | Baseline |
Bacon Jerky | 9 | 6.75 | 12.5% improvement |
Key Benefits:
- Enhanced Saturation: Jerky provides significantly better saturation
- Longer Satisfaction: Higher saturation values keep hunger satisfied longer
- Storage Efficiency: Better nutrition-to-inventory-slot ratio
- Preservation Theme: Realistic food preservation mechanics