(Last) Blue Flame - Callumari-takoyakii/FinalWar GitHub Wiki
Quirk: Blue Flame
(Banner from My Hero Ultra Rumble)
An alternate form of Toya Todoroki's Cremation. Focussed on trapping and bunkering down.
Abilities:
1. Blue Flame: Minefield
Create a trap of blue fire at your feet.
- You can make a maximum of 6 traps at a given time.
- When any entity aside from you comes into contact with the trap, it detonates, damaging them and causing blue fire on nearby blocks.
- Allies can move freely through your traps without setting them off.
- Projectiles detonate traps.
- Sneak and activate this ability while looking at a trap to remove it, gaining ammo back.
2. Blue Flame: Hellish Pillar
Fire three flaming pillars from your body, setting targets alight and leaving trails of blue flame in their wake.
- If they come into contact with a trap from Ability 1, it detonates the trap in a much larger explosion than a normal projectile.
3. Blue Flame: Inferno
Stamp your foot onto the ground, creating a ring of blue fire.
- This damages any entity that passes through it, aside from yourself and allies.
- Damages enemies on creation.
- Blocks any outside projectile. Projectiles you shoot from inside pass through.
4. Blue Flame: Crazy Torch
Set yourself alight, increasing your movement speed and attack damage.
- You gain fire aspect while active.
- Your health gets damaged whilst active.
- On the final tick / when you turn it off, it creates a large explosion of blue flame.
- The explosion sets off any trap within the radius, creating more explosions.
5. Blue Flame: Burn
Create a small ring of blue flame around you and heal some of your health.
- Acts like a totem.
- Can only be used when 2 1/2 hearts or less.
- Ring of fire is the same as Ability 3, but with more damage and much less range.
- Has a long cooldown.
- Gives you a damage and movement speed increase after use.
- Use with any traps or a ring of fire nearby to explode them, creating large areas of blue flame.
Armour Buff:
Struck Match Armour:
Wear the full set of the Struck Match armour for a 20% fire damage reduction and faster movement speed.
PLF War Armour:
Wear the full set of the PLF War armour for a 10% fire damage reduction and greater damage output, as well as longer duration of Ability 1 and 3.
- Explosions caused by abilities are much stronger.
- Ability 4 takes more health faster.
Flame of Death:
Wear any armour set compatible with Cremation for a slight boost of those traits.
- e.g. a 50% damage increase becomes 15% or less.
Attributes:
Speed:
Unlock up to 3 levels of increased speed with levels of experience.
Rei:
You take 30% reduced damage from freezing or other ice-based damage.
- This is increased to 60% while Ability 4 is active.