(Item) Armoured All Might AAM Suit - Callumari-takoyakii/FinalWar GitHub Wiki
Item: Armoured All Might Suit
(Banner from My Hero Ultra Rumble)
Abilities:
1. Shoto
Hold this ability to shoot bullets of fire or ice at the target.
- Right-click to shoot ice, freezing the target on impact. Creates a small aoe of ice if it hits a block.
- Left-click to shoot fire, burning the target on impact. Creates a small aoe of fire if it hits a block.
2. Blackwhip- Cellophane / Chargebolt
Extend cables from both of your arms.
- Blackwhip-Chargebolt: Hold while still to bind and electrocute the target you're looking at. Damage them continuously whilst holding.
- Blackwhip-Cellophane: Hold with a movement input to swing in that direction. (W = dash forward, D = swing right, etc.)
3. Red Riot
Hold to form a shield from your cape around your body. You can't do anything besides running / flying / jumping whilst active.
- Charge at the target to damage them and send them flying away.
4. Super Acid Injection: Pinky
Fire a syringe filled with acid.
- Damages on impact and applies the Pinky Acid effect to the target.
- Creates a small pool of damaging liquid to the ground if it hits a block. Doesn't apply the effect.
5. Can't Stop Twinkling!
Call down a blue laser in the spot you aim, dealing impact and tick damage as well as slowly drawing in nearby targets (including the user).
- Disappears upon the user sustaining too much damage, draining enough power or after the max time is reached.
- Pairs very well with abilities that hold others in place.
Armour Buff:
AAM Suit:
Whilst wearing the suit, you gain the following attributes:
- With enough power: Flight, increased damage, speed, defence and block-breaking speed. Your hands are also the equivalent of a diamond pickaxe.
- A power meter that drains overtime, quicker whilst flying, taking damage or dealing damage, and chunks when using abilities. Recharge with a block or item.
- You're much, much slower and weaker when out / almost out of power.
Attributes:
See above.