(A‐Quirk) Tape - Callumari-takoyakii/FinalWar GitHub Wiki
Quirk: Tape
(Banner from My Hero All's Justice)
Abilities:
1. Tape
Shoot out tape from your elbow, allowing you to grapple onto surfaces.
- Grapple onto an entity to apply the Sticky Hold effect onto them, limiting and slowing their movement.
- Shift to send out 4 pieces of tape at once. Latch all 4 onto blocks or entities to send you flying much further.
2. Tape: Trip Wire
Create a trip wire from tape between two blocks.
- You can pass through the tape freely. Trip wires you set are lit red for you, but is obscured for others.
- Can be broken with projectiles.
- When the Trip wire is triggered, you are notified and gain a speed increase.
- The entity that breaks the trap is bound in tape and is unable to move for a short time. They also gain the Sticky Hold effect for a while after.
3. Tape: Puppet
Extend tape from your elbows and wrap it around the targeted entity.
- You pull them in toward you. Shift while you've bound a target to fling them into the air instead.
- The target is bound and unable to move; they also gain the Sticky Hold effect for a while after.
- Deals increased damage to entities with Sticky Hold.
4. Tape: Reel in
Extend tape from your elbow and bind an entity. Bind an entity successfully to reel your target toward you.
- The target is bound and unable to move; they also gain the Sticky Hold effect for a while after.
- Press again while reeling in to deliver a flying kick to the target. You backflip off them after execution of the kick.
5. Tape: Hunting Spider
Shoot out tape around you in a web, applying Sticky Hold III to all entities within the radius.
- Your movement speed, Ability 1 speed and Ability 4 speed is increased with more entities with Sticky Hold.
- Use Ability 2 while active to set down a massive web of tape that is broken from taking 200 damage, reaching the max time limit or if you remove it.
- If you set down Ability 5 as a trip wire web, you cannot use Ability 2 until it's broken.
- Use Ability 5 again to remove the trip wire web from any location.
- Whilst active, the trip wire web applies Sticky Hold V to any entity that gets stuck in it. You are alerted if this happens.
- You are immune to the trip wire web and can move through it freely.
- Damage the tape of the web repeatedly to break it.
Armour Buff:
Cellophane Armour:
Wear the full set of the Cellophane armour for faster movement speed and damage dealt. You also gain a 75% fall damage reduction.
Attributes:
Health:
Unlock up to 3 levels of increased health with levels of experience. (5 additional hearts)