Getting Started - CRJakob/CM-Camo-Wiki GitHub Wiki

About custom camos

Custom gun/operator skins for Combat Master are made by modifying the Game's resources. This is NOT bannable as long as you do not create any content that gives you or anyone else an Advantage over someone not using these modifications Creating custom camos is currently only possible on windows, because the neccesary programs are not available on other platforms.

What can be edited?

Any Texture in the game can be edited. This ranges from gun skins to particles to even parts of the maps. The Game's sound effects can also be edited, although that is a more advanced process The Models in the Game can also be modified in a few ways, but i will not be writing a tutorial on this as of now, when i figure out the technique to do this reliably, i will update the wiki.

Required programs and tools

The programs required for this process are:

Unity Asset Bundle Extractor Avalonia make sure to download the uabea-windows.zip version

AssetStudio Download the .Net6 version

If you do not already have .NET runtime 6 installed, download the installer here

Another big recommendation but not neccesary is RenderDoc

As an image editor, which is needed, i recommend Paint.NET

For the very advanced guides, the Unity Editor is required too