CE TC Objects - CE-Modding/CE_Mods GitHub Wiki
Contains Personally Created (Or Bought) assets.
This pbo is published under my APL-ND
Contains blank user texture files.
- UserTexturePack
- I have expanded this to include rotated p3ds that function as surface decals.
Contains Models & Textures for Firing Ranges.
- CE_Objects_FiringRanges_RangeDistanceSigns_XXXm
- Has 100m/200m/300m/400m/500m/600m/700m/800m/900m boards.
- Uses the Big Billboard as a base, but only for the config attributes.
Filepaths for the images can be found at Filepaths
Contains various Airport assets.
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High Level Lights
- CE_Airport_Lights_HighLevel_Floodlight_Off
- Is just the vanilla Airport lamp but with some tweaks
- CE_Airport_Lights_HighLevel_Floodlight_On
- Is just the vanilla Airport lamp but with some tweaks
- CE_Airport_Lights_HighLevel_Halogen_Off
- Is just the vanilla Halogen lamp but with some tweaks
- CE_Airport_Lights_HighLevel_Halogen_On
- Is just the vanilla Halogen lamp but with some tweaks
- CE_Airport_Lights_HighLevel_Floodlight_Off
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Runway Lights
- CE_Airport_Lights_EdgeLight_White
- Is just the vanilla Edge Light but with some tweaks
- CE_Airport_Lights_EdgeLight_White
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Taxiway Lights
- CE_Airport_Lights_EdgeLight_Blue
- Is just the vanilla Edge Light (Blue) but with some tweaks
- CE_Airport_Lights_EdgeLight_Blue
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Medium Intensity Lights "intensity=30;"
- CE_Airport_Lights_Inset_Green
- Is just the vanilla Flush Light (Green) but with some tweaks
- CE_Airport_Lights_Inset_Red
- Is just the vanilla Flush Light (Red) but with some tweaks
- CE_Airport_Lights_Inset_Yellow
- Is just the vanilla Flush Light (Yellow) but with some tweaks
- CE_Airport_Lights_Inset_Green
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High Intensity Lights "intensity=1000;"
- CE_Airport_Lights_Inset_Green_Bright
- Is the same as CE_Airport_Lights_Inset_Green but with much more intensive light.
- CE_Airport_Lights_Inset_Red_Bright
- Is the same as CE_Airport_Lights_Inset_Red but with much more intensive light.
- CE_Airport_Lights_Inset_Yellow_Bright
- Is the same as CE_Airport_Lights_Inset_Yellow but with much more intensive light.
- CE_Airport_Lights_Inset_Green_Bright
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Precision Approach Path Indicator Lights
- CE_Airport_Lights_PAPI_FL
- Would be positioned Far Left, so the name now shows
- Is the same as vanilla PAPI_1 but with some tweaks
- CE_Airport_Lights_PAPI_ML
- Would be positioned Middle Left, so the name now shows
- Is the same as vanilla PAPI_2 but with some tweaks
- CE_Airport_Lights_PAPI_MR
- Would be positioned Middle Right, so the name now shows
- Is the same as vanilla PAPI_3 but with some tweaks
- CE_Airport_Lights_PAPI_FR
- Would be positioned Far Right, so the name now shows
- Is the same as vanilla PAPI_4 but with some tweaks
- CE_Airport_Lights_PAPI_FL
Contains various Ribbed Concrete Airport surface assets.
- These will look like CUP assets because they use the same source material (Arma 2 Op Arrowhead) source material.
- You can access the sources here: Arma Licensed Data Packages
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Aprons (Beton in Arma bc Czech)
- CE_AirportRibbedConcrete_Apron_Left
- CE_AirportRibbedConcrete_Apron
- CE_AirportRibbedConcrete_Apron_Right
- CE_AirportRibbedConcrete_Apron_Box
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Runways (Dráha in Arma bc Czech)
- CE_AirportRibbedConcrete_Runway_Long
- CE_AirportRibbedConcrete_Runway_Short
- CE_AirportRibbedConcrete_Runway_Skidmarks_Aiming
- CE_AirportRibbedConcrete_Runway_Skidmarks_Middle
- CE_AirportRibbedConcrete_Runway_Skidmarks_Touchdown
- CE_AirportRibbedConcrete_Runway_End_Threshold_Blank
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Taxiways (Pojezdová aka 'Poj' in Arma bc Czech)
- CE_AirportRibbedConcrete_Taxiway_End
- CE_AirportRibbedConcrete_Taxiway_Left_End
- CE_AirportRibbedConcrete_Taxiway_Left_Turn
- CE_AirportRibbedConcrete_Taxiway_Long
- CE_AirportRibbedConcrete_Taxiway_Medium
- CE_AirportRibbedConcrete_Taxiway_Right_End
- CE_AirportRibbedConcrete_Taxiway_Right_Turn
- CE_AirportRibbedConcrete_Taxiway_Short
- CE_AirportRibbedConcrete_Taxiway_Tcross_Turn
- CE_AirportRibbedConcrete_Taxiway_HoldPosition
- CE_AirportRibbedConcrete_Taxiway_ILSHoldPosition
Contains various Asphalt Airport surface assets.
Provides the same as CE_Objects_AirportRibbedConcrete but with Asphalt surfaces.
Classnames use CE_AirportAsphalt_XXXX (i.e CE_AirportAsphalt_Apron).
Asphalt Texture came from E76_Roads
Contains various Concrete Airport surface assets.
Provides the same as CE_Objects_AirportRibbedConcrete but with Smooth Concrete surfaces.
Classnames use CE_AirportConcrete_XXXX (i.e CE_AirportAsphalt_Apron).
Contains various White Gravel Airport surface assets.
Provides the same as CE_Objects_AirportRibbedConcrete but with White-Gravelled surfaces.
Classnames use CE_AirportWhiteGravel_XXXX (i.e CE_AirportAsphalt_Apron).
Contains various Dark Ribbed Concrete Airport surface assets.
Provides the same as CE_Objects_AirportRibbedConcrete but with a Darker surface.
Classnames use CE_AirportDarkRibbedConcrete_XXXX (i.e CE_AirportAsphalt_Apron).
Dark Ribbed Concrete Texture came from Arma 3 APEX, it's the Tanoa Runway Texture.
Contains various Dark Concrete Blocks Airport surface assets.
Provides the same as CE_Objects_AirportRibbedConcrete but with a Concrete Block surface.
Classnames use CE_AirportDarkConcreteBlocks_XXXX (i.e CE_AirportAsphalt_Apron).
Dark Ribbed Concrete Texture came from Arma 3 APEX, it's the Tanoan Elevated Runway Texture.
Contains various Airport surface assets that are ready to made into custom assets.
Provides the same textures as CE_Objects_AirportConcrete but hiddenSelections being present.
Classnames use CE_AirportCustom_XXXX (i.e CE_AirportCustom_Apron).
ONLY use these assets for missions!
Do not use these for terrains, A3 doesnt like hiddenSelections in WRPs, these decals will be invisible if used in GRM/TB.
If you wish for a new surface type to be added in order for you to use it for Terrain Creation, please submit a github ticket stating this, and include relevant texture files.
Contains Airport Helipad assets. I have added a simple naming convention "[Helipad Type (I.e Military, Civilian, Rescue)] Colour of Helipad" ex: [Rescue] White with Red H
- CE_Airport_Helipads_CC
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Helipad styled to look like the ones found in Command & Conquer Generals
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I have also added all the Vanilla helipads into this section.
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