Tekken 7 Basic Modding Information - CDDTreborn/Tekken7_PC-Modding-Guides GitHub Wiki
Last Updated: 28 May 2023 New to Tekken modding? Here's a brief overview of what you should know to get started:
Resources for Tekken 7 Modding Community
- Tekkenmods.com / https://tekkenmods.com / Free and Exclusive mods, community discussions, guides, tutorials, and tools
- Modding Zaibatsu Discord / (Google Search for Invite) / Discord community of modders, free and commission based requests, category based modding communities, mod releases, active beginner to advanced modders
- Youtube / Best place to learn about Blender and Unreal Engine
Asset Prefixes
Asset Prefixes
- SK - Skeleton Mesh
- SKT - Skeleton
- SM - Static Mesh
- BP - Blueprint
- EI - Extra Item (Sets)
- ECI - Effect Item
- ACI - Aura item
- PA - Physics Asset
- CS - Character Sets
- M - MasterShader
- MI - MaterialInstance
- CCI - CustomizeCharacterItem
- CI - CharacterItem
- T – Texture
- PS - Particle System
Texture Suffixes (..._D)
- _D – Diffuse/Color
- _N – Normal/Bump
- _R – Roughness
- _S - Specular
- _L – Light (Baked Light)
- _O or _AO – Ambient Occlusion (Baked Shadows)
- _E – Emissive
- _M – Mask
- _MRA - Metallic (red channel), Rougness (green channel), Ambient Occlusion (blue channel)
Category Abbreviations
- opl - lower accessory
- opu - upper accessory
- fac - face
- hed - full head
- bdf - full body
- bdu - upper (body)
- bdl - lower (body)
- har - hair
- mak - makeup
- gla - glasses
Character names
- AKI - Armor King
- ANN - Anna
- ARB - Shaheen
- ASA - Alisa
- ASK - Asuka
- BOB - Bob
- BRY - Bryan
- BS7 - Devil Kazumi [Boss]
- CRZ - Gigas
- DEK - Practice Dummy
- DNC - Lucky Chloe
- DRA - Dragunov
- DVJ - Devil Jin
- EDD - Eddy
- ELZ - Eliza
- FEN - Feng
- FRV - Master Raven
- GAN - Ganryu
- HEI - Heihachi
- HWO - Hwoarang
- ITA - Claudio
- JA4 - Jack-4
- JA6 - Jack-6
- JAC - Jack-7
- JIN - Jin
- KAZ - Kazuya
- KIN - King
- KUM - Kuma
- KZM - Kazumi
- LAR - Lars
- LAW - Law
- LEE - Lee
- LEI - Lei
- LEO - Leo
- LIL - Lili
- LTN - Katarina
- MAR - Marduk
- MIG - Miguel
- MRX - Akuma
- MRY - Geese
- MRZ - Noctis
- MUT - Josie
- NIN - Nina
- NSA - Negan
- NSB - Leroy
- NSC - Fahkumram
- NSD - Lidia
- PAN - Panda
- PAU - Paul
- STE - Steve
- XIA - Xiaoyu
- YHE - Young Heihachi
- YKZ - Kid Kazuya
- YOS - Yoshimitsu
- ZAK - Tekken Force Soldier
Stage Numbers and Names
- stg00 - Mishima Dojo
- stg00sty - Story version of Mishima Dojo (Heihachi V.S. Akuma)
- stg01 - Forgotten Realm
- stg02 - Jungle Outpost
- stg03 - Arctic Snowfall
- stg04 - Twilight Conflict
- stg05 - Dragons Nest
- stg06 - Souq
- stg06a - Story version of Souq (While Lars has a weapon)
- stg07 - Devil's Pit
- stg08 - Mishima Building Elevator
- stg08a - Mishima Building Top
- stg09 - Abandoned Temple
- stg10 - Duomo Di Sirio
- stg11 - Arena
- stg12 - G.Corp Helipad Day
- stg12a - G.Corp Helipad Night
- stg13 - Undamaged Mishima Dojo (Heihachi V.S. Kazumi)
- stg13a - Undamaged Mishima Dojo (Kazuya & Heihachi V.S. Jack-5s)
- stg14 - Brimstone and Fire
- stg15 - Precipice of Fate
- stg16 - Violet Systems
- stg16sty - Violet Systems (Lee V.S. Alisa)
- stg17 - Hallway Deleted Stage, includes assets of stgChr_cust
- stg18 - Violet Industries Hallway (Storystage)
- stg19 - Kinder Gym
- stg20 - Infinite Azure
- stg21 - Geometric Plane
- stg22 - Warm Up
- stg23 - Howard Estate
- stg24 - Hammerhead
- stg25 - DOES NOT EXIST
- stg26 - Jungle Outpost 2
- stg27 - Twilight Conflict 2
- stg28 - Last Day On Earth
- stg29 - Infinite Azure 2
- stg30 - Cave Of Enlightenment
- stg31 - Vermilion Gates
- stg32 - Island Paradise
- stg80 - ???
- stg81 - Unused infinite only version of Devils Pit
- stg90 - Bowling Alley
- stgChr_cust - Customization stage
- stgChr_view - Colorchanging part of the Customization stage
- WallStage - Teststage
Stage Suffix Meanings
- stg??_debug - include debug information used by the developers
- stg??_demo - can include various files
- stg??_edit - can include various files
- stg??_effect - adds effects to a map/stage
- stg??_geom - main map/stage files that include the geometry/mesh data
- stg??_light - the map's/stage's light
- stg??_lightstatic - can include light-information to brighten up map/stage
- stg??_mob - can include various files
- stg??_reload - include desctructable meshes
- stg??_sound - include sound effects
Asset Files Locations (umodel)
- Character assets - Game\Content\Character
- Character Mesh
- Stages - Game\Content\Maps
- Stage assets - Game\ontent\Stage
- UI assets - Game\Content\UI_common\
- Sound assets - Game\Content\WwiseAudio\Windows\
- Any updated files (if searching quickbms extracted files) - quickbms\out... (before TekkenGame)
Tool List
- HxD Hex Editor / https://mh-nexus.de/en/hxd/
- Texture Editor / https://dennisstanistan.com/blog/207/tekken-7-toolkit-v0-2-0-0-new-feature-texture-editor/
- CompareIt / https://dennisstanistan.com/blog/207/tekken-7-toolkit-v0-2-0-0-new-feature-texture-editor/
- UE Viewer / https://www.gildor.org/en/projects/umodel
- QuickBMS / https://aluigi.altervista.org/quickbms.htm
- Uasset Renamer (FluffyQuack’s renaming tool) / https://www.deviantart.com/users/outgoing?http://www.fluffyquack.com/tools/UassetRenamer.rar
- Tekken7 Modding Tools (TekkenMods) / http://www.mediafire.com/file/y8d2lods3ydgs39/Tekken7_ModdingTools.7z/file
- U4Pak /
- Tekken 7 Custom Mesh Editor / https://www.deviantart.com/dragon-paul/art/Tekken-7-Custom-Mesh-770371412
- CheatEngine /
- Blender – 3d editing software (Free) / https://www.blender.org/
- Gimp – Image Editor software (Free) / https://www.gimp.org/
- Photopea.com - Image Editing Online (Photoshop Style) / https://www.photopea.com
Credit: ModdingZaibatsu Community on Discord
3D MODEL RESOURCES:
- Renderhub.com https://www.renderhub.com/3d-models/characters
- DeviantArt.com https://www.deviantart.com/
- RigModels.com https://rigmodels.com/index.php
- Open3dlab.com https://open3dlab.com/
- Smutbase.com (NSFW) https://smutba.se/
- Sketchfab.com https://sketchfab.com
- Artstation.com https://artstation.com