T8 HUD Breakdowns - CDDTreborn/Tekken7_PC-Modding-Guides GitHub Wiki

Locations

Polaris/Content/UI/Widget/

  • Makuai/Texture - Versus Screen
  • CharSelect/Texture - Character Select Panels
    • Normal - General Panels
    • Selected - Based on if player 1, 2, or CPU selected the character
    • Selected_White - Masks?
  • RageArts/Texture - Rage Art Overlay Graphics and Materials
  • SideSelect/Texture - Side select graphics
  • StageSelect/Texture - General stage select items - No individual stage previews
  • Startup/Texture - Initial loading screen graphics
  • TAM/Texture - Treasure and Arcade Mode related graphics
  • Rep_Texture/ - Replacement Textures
    • Abbreviations: CMN = Shared Images, SS = Stage Select, Makuai = Versus Screen, CS = Character Select, OP = Options Menu, HUD = Heads Up Display, MM = Main Menu,
    • CS_BG_Character_L and _R - Character Select screen images on flags
    • CS_Charactuer_Thumb_Normal (Faded image
    • CMN_RNK_L (Large) _S (Small) - Rank Image
    • CMN_RNK_Number_L (Large) _S (Small) - Rank Number (e.g. Dan)
    • CMN_PLATFORM - Includes graphics for PS5, XBox, and PC/Steam
    • Makuai_Character_L, _R, _Name - Images of character and names in the pre-fight loading screen
    • Makuai_Stage_BG - Small Stage Preview Images
    • HUD_Character_Icon_L, _R, _Name - Images of characters and names on the life bar

Life Bar

T_UI_HUD_Gauge_MaxStart_Sheet01

12 x 4 Sprite Sheet - The initial flame on your life bar at start of round. image

T_UI_HUD_Gauge_RageStart_Sheet01

12 x 4 Sprite Sheet - The initial flame on your life bar when you enter rage. image