Blender Python Project ‐ WIP - CDDTreborn/Tekken7_PC-Modding-Guides GitHub Wiki
Goal: Create an addon that allows the user to create presets that allow them to auto connect images to the material stack for customized and repeated use. Primary test environment is utilizing models and images from TE in Blender 3.6.
Add on Template MP (Main Panel)
Select and Load: Template P1 (Drop down Panel) : Create new Preset Image Suffix (e.g. _D, _C, _RMA): Input
- This assumes these are the final characters of the image name (e.g. _D.png) Image Type: Dropdown box of Image Type Options
- Image Type Options: Single, Single w/Alpha, Split Channel, Split Channel w/Alpha Confirm button
- Loads variables with user inputs
- ImgSuf = Suffix provided
- ImgTyp = Selected Image Type
Link Setup: Row with Columns Row 1 Column 1 (Texture) : Select Socket by user, Column 2 (Shader) :
- Sockets will be provided as drop down list for user to select
- If