Global Variables - CBATeam/CBA_A3 GitHub Wiki
Variable: cba_common, cba_events, cba_keybinding etc.
Description:
If undefined, component is not present.
If false, error occured during component initialization.
If true, component active.
Variable: cba_common_addons
Description:
Array of all CfgPatches classnames.
Variable: CBA_logic
Description:
Alias for bis_functions_mainscope. Game logic present in every mission.
Variable: CBA_missionTime
Description:
Fully savegame, multiplayer, pause and time acceleration compatible, and join in progress synched alternative to time and serverTime based on the machine clock.
Updated every frame. May be -1 on dedicated clients in preInit.
Variable: CBA_clientID
Description:
Local hosted multiplayer compatible alternative to clientOwner.
Variable: cba_events_shift, cba_events_control, cba_events_alt
Description:
True if key is held down, false otherwise. Undefined on machines without interface (dedicated server, headless client).
Variable: CBA_PARAM_R, CBA_YTAB, CBA_KTAB, CBA_WTAB
Description:
Gaussian random number generated lookup tables.