Game Assets - C7-Game/Prototype GitHub Wiki

This page should track game assets that are present or needed.

For now C7 loads any necessary game assets (art, sound, text, etc) from a local Civ3 installation on demand. The goal is for C7 to provide a complete standalone game using freely redistributable assets, meaning that we need replacements for all files loaded from (and ultimately, used in) Civ3. These may be preexisting, placeholder, or purpose-made assets, and do not necessarily need to be a 1:1 match of files or elements, for example if we use a 32-bit image instead of a separate alpha mask.

Here is a compilation of specific Civ3 file paths we are loading as of the Carthage release. Additionally with the built-in rules we are specifically using files from the Worker, Warrior, Chariot, Catapult, and Galley units. These are the files which need free replacements immediately.

As we develop our own permanent assets (as opposed to barebones placeholders) particularly for the UI, we should think about a consistent theme and design language. Some stylistic options for consideration include:

  • (Neo)Classical
  • (Neo)Gothic
  • Primitive / Stonework / Thatch
  • Egyptian / Ancient Middle-Eastern / Monolithic (~Civ3 style)
  • Romanesque / Carolingian / Early medieval
  • Renaissance / Baroque
  • Arts & Crafts / Natural
  • Art Deco (Civ5 style)
  • Arcology / Neo-futurism
  • Exploration (~Civ6 style)