Trading - Byte-Nova/Rimworld-Together GitHub Wiki
With this mod, players can trade with each other in various ways!
Trading Overview:
- Transferable Items: Almost everything in the game, including humans and animals, can be transferred. However, certain mod-specific items may cause issues or be untransferable due to their complexity. Use common sense and have fun!
- Initiating Trades: Create a caravan and travel to another player's settlement. Click the transfer button to open a trade window, where you can select items for gifting or trading. Both players must be online for gifting and trading.
Types of Transfers:
Direct Trading:
- Move a caravan to the settlement you want to trade with.
- Press the transfer button to open the trading window.
- Select the items you want to trade.
- Choose "Trade" as the transfer mode.
- Wait for the other player's counteroffer.
- If accepted, the items will be transferred. The receiving player’s items will spawn in the caravan used for the trade, or at the transfer spot if designated.
Gifting:
- Move a caravan to the settlement you want to trade with.
- Press the transfer button to open the trading window.
- Select the items you want to gift.
- Choose "Gift" as the transfer mode.
- Gifts are one-way transfers and are permanent even if the other player rejects them.
Drop Pod Transfer:
- Prepare a drop pod setup in one of your settlements.
- Place the items you want to transfer into the drop pod.
- Select the target settlement and launch the pod as you would in vanilla gameplay.
Additional Features:
- Transfer Drop Spots: Designate spots on the map for received items to land. These spots are found in the build menu and ensure that your traded items spawn at a specific location.
Trade efficiently and enjoy the collaborative experience of sharing resources in RimWorld!