Prop System - BotnoiVcast/Vcast-Tutorial GitHub Wiki

Category (1)
The first part of the prop system is the prop category. Which is divided into the head, eyes, ears, torso, feet, left hand, and right hand. Initially, Vcast has a prop default that all users can use.
Search System (2)
Search system so that users can search for the name of the prop they want.
Import Prop (3)
Importing props from your computer is easy. First, click the Import icon, and the program will display a window for selecting each type of prop file. The files needed to import props are File Model3D (.fbx) and File Texture (.png). The resolution of your Model prop will determine the file sizes you need to use and Support is limited to files containing path details and is available exclusively in English.
 The information can be divided into details according to this table.
The information can be divided into details according to this table.
| File Details | Description | 
|---|---|
| Model (.fbx)** | The 3D geometry and structure of the object or character. | 
| Texture (.png)** | Surface details, colors, and patterns to enhance the model's appearance. | 
| Metallic (.png) | A texture map that controls metallic or non-metallic areas of the model, affecting its reflection and shininess. | 
| Specular (.png) | A texture map that controls the intensity of specular highlights on the model's surface. | 
| Roughness (.png) | A texture map that defines the smoothness or roughness of the model's surface. | 
| Metallic (.png) | A texture map that adds fine details to the model's surface, simulating bumps and imperfections. | 
| Metallic (.png) | A texture map that creates shadows and darkness in the crevices and corners of the model, enhancing its realism. | 
After selecting the file you want, press Save, and the program will display a window for setup as follows.
- Prop Type: Prop classification is based on the default category.
- Prop Socket: Select the desired bones to determine the spawn location of the prop.
Prop Setting (4)
A settings system that enables you to modify the name, Prop Type, Prop Socket, and position.
