GTA V: Lester's Factory - Bob74/bob74_ipl GitHub Wiki
Getting the main object to interact with the interior:
LesterFactory = exports['bob74_ipl']:GetLesterFactoryObject()
Coordinates
This interior can be found at:
X | Y | Z |
---|---|---|
717.6641 | -965.4236 | 30.395 |
Object structure
LesterFactory
+-- interiorId
+-- Details
| +-- bluePrint
| +-- bag
| +-- fireMan
| +-- armour
| +-- gasMask
| +-- janitorStuff
| +-- Enable(details, state, refresh)
+-- LoadDefault()
Details
Enable or disable some interior related details:
LesterFactory.Details.Enable(details, state, refresh)
Parameter | Description | Valid values |
---|---|---|
details | Blueprint on the office desk | LesterFactory.Details.bluePrint |
Bag under the office desk | LesterFactory.Details.bag |
|
Firemans helmets in the office | LesterFactory.Details.fireMan |
|
Body armor in storage | LesterFactory.Details.armour |
|
Gas mask and suit in storage | LesterFactory.Details.gasMask |
|
Janitor stuff in the storage | LesterFactory.Details.janitorStuff |
|
state | Enabled or disabled | true or false |
refresh | Refresh the whole interior | true or false |
bob74_ipl
Default values set by LoadDefault = function()
LesterFactory.Details.Enable(LesterFactory.Details.bluePrint, false)
LesterFactory.Details.Enable(LesterFactory.Details.bag, false)
LesterFactory.Details.Enable(LesterFactory.Details.fireMan, false)
LesterFactory.Details.Enable(LesterFactory.Details.armour, false)
LesterFactory.Details.Enable(LesterFactory.Details.gasMask, false)
LesterFactory.Details.Enable(LesterFactory.Details.janitorStuff, false)
RefreshInterior(LesterFactory.interiorId)
end
Example: How to use in your own resources
You can handle and customize the interiors in your own resources using the exported functions:
Citizen.CreateThread(function()
-- Getting the object to interact with
LesterFactory = exports['bob74_ipl']:GetLesterFactoryObject()
-- No blueprint
LesterFactory.Details.Enable(LesterFactory.Details.bluePrint, false)
-- No bag
LesterFactory.Details.Enable(LesterFactory.Details.bag, false)
-- Enable firemans helmets
LesterFactory.Details.Enable(LesterFactory.Details.fireMan, true)
-- Enable body armour
LesterFactory.Details.Enable(LesterFactory.Details.armour, true)
-- Enable gasmasks
LesterFactory.Details.Enable(LesterFactory.Details.gasMask, true)
-- No janitor stuff
LesterFactory.Details.Enable(LesterFactory.Details.janitorStuff, false)
RefreshInterior(LesterFactory.interiorId)
end)