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UniStorm is the ultimate solution for AAA dynamic skies, weather, cloud shadows, and procedural volumetric clouds. UniStorm features over 100 customizable options to help bring environments to life. Even the clouds' appearance can be customized. Listening to user feedback has helped make UniStorm user friendly and easy to use. UniStorm is incredibly powerful and gives you options to adjust every component in the sky. You are only limited to your imagination!
UniStorm can be found on the Asset Store.
UniStorm Table of Contents
UniStorm's Editor is self-documented so everything is explained right from within the editor via Tool Tips. This wiki provides tutorials and UniStorm API references to help assist users using UniStorm. This is a work in progress while UniStorm's documentation is moved from the Google Doc to here.
UniStorm Editor
Tutorials
- Setting up UniStorm with URP
- Setting up Proper Lighting
- Setting up a Player with UniStorm
- Adjusting a Gradient Color
- Adjusting a Curve
- Applying a Global Weather Shading Material
- Creating a Custom Cloud Profile
- Creating a Custom Weather Type
- Creating Custom Moon Phases
- Importing and Exporting UniStorm Profiles
- Setting up UniStorm with Photon PUN 2