Getting Started With Alloy - BeardedManStudios/ForgeNetworkingRemastered GitHub Wiki
Directory | Previous | Next | Examples |
---|---|---|---|
[Directory]] ](/BeardedManStudios/ForgeNetworkingRemastered/wiki/[[Forge-Networking-Alloy) | [Network Messages]] ](/BeardedManStudios/ForgeNetworkingRemastered/wiki/[[Examples) |
Forge Networking 3.0 (code name "Alloy") is a completely new codebase for Forge and so it is going to be quite new for both new and returning developers. The library is currently part of the develop
branch on GitHub and can be found in the ForgeAlloy folder. If you are developing in Unity, you'll want to open the ForgeAlloyUnity project.
Examples
There are a few examples already built into the Unity project for you to check out in the Assets/Examples
folder. Below are the things you should do in order to test and build an example:
- Open the MultiplayerMenu scene
- Click on ForgeMain in the hierarchy
- In the inspector, change Scene To Load to be the name of the example scene you wish to load
Note: You can find the example scene in the target example folder inside the Scenes
folder, eg: Examples/Chat/Scenes/Chat.unity
TBD
This page is currently being filled out, please check back soon for more information.
Directory | Previous | Next | Examples |
---|---|---|---|
[Directory]] ](/BeardedManStudios/ForgeNetworkingRemastered/wiki/[[Forge-Networking-Alloy) | [Network Messages]] ](/BeardedManStudios/ForgeNetworkingRemastered/wiki/[[Examples) |