3. Metrics - Baerutt/QuakeMapOne GitHub Wiki
Week 2 (10/9/2022)
The metrics for the map were simple. I started in a hallway and said, "How long do I want it to take players to get from one side of the map to the other" The answer was about 20 seconds. I used the player model to run through the first room I build, and after that happened, I ran through the whole level. Once it took 20 seconds to get from one side of the map to the other, I was good.
For specifics:
The player jumps 2 quake units at most
The map is 4112 quake units x 3248 quake units x 960 quake units
Hallways are at minimum 256 quake units wide, although this is rare. Cover minimizes the minimum distance to 128 quake units at times