Vanilla One Block - BPR02/SkyBlock_Collection GitHub Wiki
Vanilla One Block
Vanilla One Block is a sky block concept theorized by Jokeypokey and played through by Pinu. In this variation of sky block, you spawn on a single grass block in a snowy taiga biome. The skyvoid_island_oneblock
data pack generates the single block in the taiga upon initial world load. Pinu's playthrough uses the skyvoid_worldgen_portal_room
variation of worldgen which generates an entire portal room at the location of strongholds.
Starter Island
A single grass block will generate in a Snowy Taiga biome at Y=-64. The calculations are intensive, so to prevent the game from crashing, some worlds will fail to generate the island.
Optional Features
The Quick Start data pack can be installed alongside this data pack to speed up the initial grind at the begining of the playthrough.
Dependencies
Sky Void Worldgen must be installed alongside this data pack.
Starter Pack
The skyvoid_vanilla_oneblock_starter
data pack facilitates the initial grind at the beginning of Vanilla One Block. The following features will apply until a player obtains an iron shovel.
Features
- Over 80% of hostile mobs that spawn will be zombies
- All zombies will spawn with iron shovels, which will have a 80% chance of dropping with at least 25% durability left (63/250)
- Jumping will cause the player to gain the Hunger effect (unless there's a zombie in the world)
- Players will be reduced to 4 hearts when starving (initial starving damage deals 6 hearts instead of half a heart of damage)
- Players will have full knockback resistance
- Daytime will be skipped (unless there's a zombie in the world)
- Once the shovel is obtained, it will continuously rain until 23 snow blocks are placed down