SnS Replaces CoV - BLCM/bl3mods GitHub Wiki

SnS Replaces CoV

Author: Novenic

Last Updated: February 23, 2022

Most Recent Version: 4.0

In Categories: Brand Overhauls, General

License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)

View Mod Folder

Download

SnS Replaces CoV
OHL or B3HM (local file): Right click and "Save Link As"
OHL (web loading): Create a shortcut by dragging into a folder
B3HM (web loading): Right click and "Copy Link"
Download from Nexus

README

Replaces the CoV manufacturer with S&S Munitions from the first game. Includes stat changes that increase magazine size for assault rifles and heavy weapons, and decrease damage, but increase elemental damage and chance. Also includes UI changes that change the manufacturer icon and text referencing the manufacturer.

Note: The hotfix only contains stat changes and UI changes. If you would like the weapon color changes, download the .pak file at the Nexus Link

View whole README on Github

Description (from inside mod)

Changes CoV into S&S Munitions

Stat Changes:
	All weapons deal less damage, but have higher elemental effect chance and elemental damage
	ARs and Heavy Weapons have decreased heat per shot (increased magazine size)
Increased reload time
Sawblade projectiles are now glowing disks (to look less bandit-y)
Weapons no longer have startup animations when equipping the weapon

UI Changes:
Weapon names, flavor text, manufacturer challenges, loyalty emails,
and class mod text referenceing CoV

NOTE: CHANGES TO WEAPON COLORS ARE NOT CURRENTLY POSSIBLE VIA HOTFIX AND MUST BE DOWNLOADED AT THE NEXUS LINK

BASE STAT CHANGES #####

Screenshots

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Changelog

v1.1 - Feb 23, 2022

  • Modified stats on S&S weapons
  • Decreased equip time
  • Increased reload time
  • Increased Tizzy/Thanatos magazine size
  • Changed some animations
  • Removed startup animation when equipping S&S weapons
  • Modified reload animations to get rid of water bottles, water pistols, and hoses
  • Changed flavor text to focus more on the weapons overheating, instead of breaking, to reflect the reload animation changes

v1.0 - Jan 27, 2022

  • Initial release on Github
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